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#ifndef ALLY_TEAM_H
#define ALLY_TEAM_H
#include <string>
#include <map>
#include <vector>
class AllyTeam
{
public:
AllyTeam();
typedef std::map<std::string, std::string> customOpts;
void SetValue(const std::string& key, const std::string& value);
const customOpts& GetAllValues() const
{
return customValues;
};
float startRectTop;
float startRectBottom;
float startRectLeft;
float startRectRight;
std::vector<bool> allies;
private:
customOpts customValues;
};
#endif
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