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#include "StdAfx.h"
#include "CollisionVolume.h"
#include "LogOutput.h"
#include "mmgr.h"
static CLogSubsystem LOG_COLVOL("CollisionVolume");
CR_BIND(CollisionVolume, );
CR_REG_METADATA(CollisionVolume, (
CR_MEMBER(axisScales),
CR_MEMBER(axisHScales),
CR_MEMBER(axisHScalesSq),
CR_MEMBER(axisHIScales),
CR_MEMBER(axisOffsets),
CR_MEMBER(volumeBoundingRadius),
CR_MEMBER(volumeBoundingRadiusSq),
CR_MEMBER(volumeType),
CR_MEMBER(testType),
CR_MEMBER(primaryAxis),
CR_MEMBER(secondaryAxes),
CR_MEMBER(disabled)
));
std::pair<int, int> CollisionVolume::GetVolumeTypeForString(const std::string& volumeTypeStr) {
std::pair<int, int> p(COLVOL_TYPE_FOOTPRINT, COLVOL_AXIS_Z);
if (volumeTypeStr.size() > 0) {
std::string lcVolumeTypeStr(StringToLower(volumeTypeStr));
if (lcVolumeTypeStr.find("ell") != std::string::npos) {
p.first = COLVOL_TYPE_ELLIPSOID;
}
if (lcVolumeTypeStr.find("cyl") != std::string::npos) {
p.first = COLVOL_TYPE_CYLINDER;
if (lcVolumeTypeStr.size() == 4) {
if (lcVolumeTypeStr[3] == 'x') { p.second = COLVOL_AXIS_X; }
if (lcVolumeTypeStr[3] == 'y') { p.second = COLVOL_AXIS_Y; }
if (lcVolumeTypeStr[3] == 'z') { p.second = COLVOL_AXIS_Z; }
}
}
if (lcVolumeTypeStr.find("box") != std::string::npos) {
p.first = COLVOL_TYPE_BOX;
}
if (lcVolumeTypeStr.find("footprint") != std::string::npos) {
p.first = COLVOL_TYPE_FOOTPRINT;
}
}
return p;
}
// base ctor (CREG-only)
CollisionVolume::CollisionVolume()
{
axisScales = float3(2.0f, 2.0f, 2.0f);
axisHScales = float3(1.0f, 1.0f, 1.0f);
axisHScalesSq = float3(1.0f, 1.0f, 1.0f);
axisHIScales = float3(1.0f, 1.0f, 1.0f);
axisOffsets = ZeroVector;
volumeBoundingRadius = 1.0f;
volumeBoundingRadiusSq = 1.0f;
volumeType = COLVOL_TYPE_ELLIPSOID;
testType = COLVOL_TEST_DISC;
primaryAxis = COLVOL_AXIS_Z;
secondaryAxes[0] = COLVOL_AXIS_X;
secondaryAxes[1] = COLVOL_AXIS_Y;
disabled = false;
}
// copy ctor
CollisionVolume::CollisionVolume(const CollisionVolume* v, float defRadius)
{
axisScales = v->axisScales;
axisHScales = v->axisHScales;
axisHScalesSq = v->axisHScalesSq;
axisHIScales = v->axisHIScales;
axisOffsets = v->axisOffsets;
volumeBoundingRadius = v->volumeBoundingRadius;
volumeBoundingRadiusSq = v->volumeBoundingRadiusSq;
volumeType = v->volumeType;
testType = v->testType;
primaryAxis = v->primaryAxis;
secondaryAxes[0] = v->secondaryAxes[0];
secondaryAxes[1] = v->secondaryAxes[1];
disabled = v->disabled;
// if the volume being copied was not given
// explicit scales, convert the clone into a
// sphere if provided with a non-zero radius
if (axisScales == float3(1.0f, 1.0f, 1.0f) && defRadius > 0.0f) {
SetDefaultScale(defRadius);
}
}
CollisionVolume::CollisionVolume(const std::string& typeStr, const float3& scales, const float3& offsets, int testType)
{
std::pair<int, int> p = CollisionVolume::GetVolumeTypeForString(typeStr);
switch (p.first) {
case COLVOL_TYPE_ELLIPSOID: { logOutput.Print(LOG_COLVOL, "New ellipsoid"); } break;
case COLVOL_TYPE_CYLINDER: { logOutput.Print(LOG_COLVOL, "New cylinder"); } break;
case COLVOL_TYPE_BOX: { logOutput.Print(LOG_COLVOL, "New box"); } break;
case COLVOL_TYPE_FOOTPRINT: { logOutput.Print(LOG_COLVOL, "New footprint"); } break;
default: { } break;
}
Init(scales, offsets, p.first, testType, p.second);
}
void CollisionVolume::SetDefaultScale(const float s)
{
// called iif unit or feature defines no custom volume,
// <s> is the object's default RADIUS (not its diameter)
// so we need to double it to get the full-length scales
const float3 scales(s * 2.0f, s * 2.0f, s * 2.0f);
Init(scales, ZeroVector, volumeType, testType, primaryAxis);
}
void CollisionVolume::Init(const float3& scales, const float3& offsets, int vType, int tType, int pAxis)
{
//logOutput.Print(LOG_COLVOL, "Init(scales={%g,%g,%g}, offsets={%g,%g,%g}, vType=%d, tType=%d, pAxis=%d)",
// scales.x, scales.y, scales.z, offsets.x, offsets.y, offsets.z, vType, tType, pAxis);
// assign these here, since we can be
// called from outside the constructor
primaryAxis = std::max(pAxis, 0) % COLVOL_NUM_AXES;
volumeType = std::max(vType, 0) % COLVOL_NUM_TYPES;
testType = std::max(tType, 0) % COLVOL_NUM_TESTS;
// allow defining a custom volume without using it for coldet
disabled = (scales.x < 0.0f || scales.y < 0.0f || scales.z < 0.0f);
axisOffsets = offsets;
// make sure none of the scales are ever negative
// or zero; if the resulting vector is <1, 1, 1>
// then the unit / feature loaders will override
// the (clone) scales with the model's radius
SetAxisScales(std::max(1.0f, scales.x), std::max(1.0f, scales.y), std::max(1.0f, scales.z));
if (volumeType == COLVOL_TYPE_ELLIPSOID) {
// if all axes (or half-axes) are equal in scale,
// volume is a sphere (a special-case ellipsoid)
if ((streflop::fabsf(axisHScales.x - axisHScales.y) < EPS) &&
(streflop::fabsf(axisHScales.y - axisHScales.z) < EPS)) {
logOutput.Print(LOG_COLVOL, "auto-converting spherical COLVOL_TYPE_ELLIPSOID to COLVOL_TYPE_SPHERE");
volumeType = COLVOL_TYPE_SPHERE;
}
}
// secondaryAxes[0] = (primaryAxis + 1) % 3;
// secondaryAxes[1] = (primaryAxis + 2) % 3;
switch (primaryAxis) {
case COLVOL_AXIS_X: {
secondaryAxes[0] = COLVOL_AXIS_Y;
secondaryAxes[1] = COLVOL_AXIS_Z;
} break;
case COLVOL_AXIS_Y: {
secondaryAxes[0] = COLVOL_AXIS_X;
secondaryAxes[1] = COLVOL_AXIS_Z;
} break;
case COLVOL_AXIS_Z: {
secondaryAxes[0] = COLVOL_AXIS_X;
secondaryAxes[1] = COLVOL_AXIS_Y;
} break;
}
SetBoundingRadius();
}
void CollisionVolume::SetBoundingRadius() {
// set the radius of the minimum bounding sphere
// that encompasses this custom collision volume
// (for early-out testing)
switch (volumeType) {
case COLVOL_TYPE_BOX: {
// would be an over-estimation for cylinders
volumeBoundingRadiusSq = axisHScalesSq.x + axisHScalesSq.y + axisHScalesSq.z;
volumeBoundingRadius = streflop::sqrt(volumeBoundingRadiusSq);
} break;
case COLVOL_TYPE_CYLINDER: {
const float prhs = axisHScales[primaryAxis ]; // primary axis half-scale
const float sahs = axisHScales[secondaryAxes[0]]; // 1st secondary axis half-scale
const float sbhs = axisHScales[secondaryAxes[1]]; // 2nd secondary axis half-scale
const float mshs = std::max(sahs, sbhs); // max. secondary axis half-scale
volumeBoundingRadiusSq = prhs * prhs + mshs * mshs;
volumeBoundingRadius = streflop::sqrtf(volumeBoundingRadiusSq);
} break;
case COLVOL_TYPE_ELLIPSOID: {
volumeBoundingRadius = std::max(axisHScales.x, std::max(axisHScales.y, axisHScales.z));
volumeBoundingRadiusSq = volumeBoundingRadius * volumeBoundingRadius;
} break;
case COLVOL_TYPE_FOOTPRINT:
// fall through, this is intersection of footprint-prism
// and sphere, so it has same bounding radius as sphere.
case COLVOL_TYPE_SPHERE: {
// max{x, y, z} would suffice here too (see ellipsoid)
volumeBoundingRadius = axisHScales.x;
volumeBoundingRadiusSq = volumeBoundingRadius * volumeBoundingRadius;
} break;
}
}
void CollisionVolume::SetAxisScales(float xs, float ys, float zs) {
axisScales.x = xs;
axisScales.y = ys;
axisScales.z = zs;
axisHScales.x = axisScales.x * 0.5f;
axisHScales.y = axisScales.y * 0.5f;
axisHScales.z = axisScales.z * 0.5f;
axisHScalesSq.x = axisHScales.x * axisHScales.x;
axisHScalesSq.y = axisHScales.y * axisHScales.y;
axisHScalesSq.z = axisHScales.z * axisHScales.z;
axisHIScales.x = 1.0f / axisHScales.x;
axisHIScales.y = 1.0f / axisHScales.y;
axisHIScales.z = 1.0f / axisHScales.z;
}
void CollisionVolume::RescaleAxes(float xs, float ys, float zs) {
axisScales.x *= xs; axisHScales.x *= xs;
axisScales.y *= ys; axisHScales.y *= ys;
axisScales.z *= zs; axisHScales.z *= zs;
axisHScalesSq.x *= (xs * xs);
axisHScalesSq.y *= (ys * ys);
axisHScalesSq.z *= (zs * zs);
axisHIScales.x *= (1.0f / xs);
axisHIScales.y *= (1.0f / ys);
axisHIScales.z *= (1.0f / zs);
SetBoundingRadius();
}
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