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#include "TeamBase.h"
#include <cstdlib>
#include <sstream>
#include "Util.h"
#include "LogOutput.h"
unsigned char TeamBase::teamDefaultColor[10][4] =
{
{ 90, 90, 255, 255}, //blue
{ 200, 0, 0, 255}, //red
{ 255, 255, 255, 255}, //white
{ 38, 155, 32, 255}, //green
{ 7, 31, 125, 255}, //blue
{ 150, 10, 180, 255}, //purple
{ 255, 255, 0, 255}, //yellow
{ 50, 50, 50, 255}, //black
{ 152, 200, 220, 255}, //ltblue
{ 171, 171, 131, 255} //tan
};
TeamBase::TeamBase() :
leader(-1),
handicap(1),
startPos(-100,-100,-100),
teamAllyteam(-1),
startMetal(-1.0),
startEnergy(-1.0)
{
}
void TeamBase::SetValue(const std::string& key, const std::string& value)
{
if (key == "handicap")
handicap = std::atof(value.c_str()) / 100 + 1;
else if (key == "teamleader")
leader = std::atoi(value.c_str());
else if (key == "side")
side = StringToLower(value);
else if (key == "allyteam")
teamAllyteam = std::atoi(value.c_str());
else if (key == "startmetal")
startMetal = std::atof(value.c_str());
else if (key == "startenergy")
startEnergy = std::atof(value.c_str());
else if (key == "rgbcolor")
{
std::istringstream buf(value);
for (size_t b = 0; b < 3; ++b)
{
float tmp;
buf >> tmp;
color[b] = tmp * 255;
}
color[3] = 255;
}
else if (key == "startposx")
{
if (!value.empty())
startPos.x = atoi(value.c_str());
}
else if (key == "startposz")
{
if (!value.empty())
startPos.z = atoi(value.c_str());
}
else
customValues[key] = value;
}
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