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#ifndef TRACERPROJECTILE_H
#define TRACERPROJECTILE_H
// TracerProjectile.h: interface for the CTracerProjectile class.
//
//////////////////////////////////////////////////////////////////////
#include "Sim/Projectiles/Projectile.h"
class CTracerProjectile : public CProjectile
{
public:
CR_DECLARE(CTracerProjectile);
void Draw();
void Update();
void Init(const float3& pos, CUnit *owner GML_PARG_H);
CTracerProjectile();
CTracerProjectile(const float3 pos,const float3 speed,const float range,CUnit* owner GML_PARG_H);
virtual ~CTracerProjectile();
float speedf;
float length;
float drawLength;
float3 dir;
};
#endif /* TRACERPROJECTILE_H */
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