File: UDPListener.cpp

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#ifdef _MSC_VER
#	include "StdAfx.h"
#elif defined(_WIN32)
#	include <windows.h>
#endif

#include "UDPListener.h"

#include <boost/weak_ptr.hpp>
#include <boost/noncopyable.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/asio.hpp>
#include <list>
#include <queue>

#include "mmgr.h"

#include "ProtocolDef.h"
#include "LogOutput.h"
#include "UDPConnection.h"
#include "Socket.h"

namespace netcode
{
using namespace boost::asio;

UDPListener::UDPListener(int port)
{
	SocketPtr temp(new ip::udp::socket(netservice));

	boost::system::error_code err;
	temp->open(ip::udp::v6(), err); // test v6
	if (!err)
	{
		temp->bind(ip::udp::endpoint(ip::address_v6::any(), port));
	}
	else
	{
		// fallback to v4
		temp->open(ip::udp::v4());
		temp->bind(ip::udp::endpoint(ip::address_v4::any(), port));
	}
	boost::asio::socket_base::non_blocking_io command(true);
	temp->io_control(command);

	mySocket = temp;
	acceptNewConnections = true;
}

UDPListener::~UDPListener()
{
}

void UDPListener::Update()
{
	netservice.poll();
	for (std::list< boost::weak_ptr< UDPConnection> >::iterator i = conn.begin(); i != conn.end(); )
	{
		if (i->expired())
			i = conn.erase(i);
		else
			++i;
	}

	size_t bytes_avail = 0;

	while ((bytes_avail = mySocket->available()) > 0)
	{
		std::vector<uint8_t> buffer(bytes_avail);
		ip::udp::endpoint sender_endpoint;
		boost::asio::ip::udp::socket::message_flags flags = 0;
		boost::system::error_code err;
		size_t bytesReceived = mySocket->receive_from(boost::asio::buffer(buffer), sender_endpoint, flags, err);
		if (CheckErrorCode(err))
			break;

		if (bytesReceived < Packet::headerSize)
			continue;

		Packet data(&buffer[0], bytesReceived);

		bool processed = false;
		for (std::list< boost::weak_ptr<UDPConnection> >::iterator i = conn.begin(); i != conn.end(); ++i)
		{
			boost::shared_ptr<UDPConnection> locked(*i);
			if (locked->CheckAddress(sender_endpoint))
			{
				locked->ProcessRawPacket(data);
				processed = true;
				break;
			}
		}
		
		if (!processed) // still have the packet (means no connection with the sender's address found)
		{
			if (acceptNewConnections && data.lastContinuous == -1 && data.nakType == 0)
			{
				if (!data.chunks.empty() && (*data.chunks.begin())->chunkNumber == 0)
				{
					// new client wants to connect
					boost::shared_ptr<UDPConnection> incoming(new UDPConnection(mySocket, sender_endpoint));
					waiting.push(incoming);
					conn.push_back(incoming);
					incoming->ProcessRawPacket(data);
				}
			}
			else
			{
				LogObject() << "Dropping packet from unknown IP: [" << sender_endpoint.address() << "]:" << sender_endpoint.port();
			}
		}	
	}
	
	for (std::list< boost::weak_ptr< UDPConnection> >::iterator i = conn.begin(); i != conn.end(); ++i)
	{
		boost::shared_ptr<UDPConnection> temp = i->lock();
		temp->Update();
	}
}

boost::shared_ptr<UDPConnection> UDPListener::SpawnConnection(const std::string& address, const unsigned port)
{
	boost::shared_ptr<UDPConnection> temp(new UDPConnection(mySocket, ip::udp::endpoint(ip::address_v4::from_string(address), port)));
	conn.push_back(temp);
	return temp;
}

bool UDPListener::Listen(const bool state)
{
	acceptNewConnections = state;
	return acceptNewConnections;
}

bool UDPListener::Listen() const
{
	return acceptNewConnections;
}

bool UDPListener::HasIncomingConnections() const
{
	return !waiting.empty();
}

boost::weak_ptr<UDPConnection> UDPListener::PreviewConnection()
{
	return waiting.front();
}

boost::shared_ptr<UDPConnection> UDPListener::AcceptConnection()
{
	boost::shared_ptr<UDPConnection> newConn = waiting.front();
	waiting.pop();
	conn.push_back(newConn);
	return newConn;
}

void UDPListener::RejectConnection()
{
	waiting.pop();
}

}