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/**
* @file SharedLib.h
* @brief shared library loader
* @author Christopher Han <xiphux@gmail.com>
* @author Robin Vobruba <hoijui.quaero@gmail.com>
*
* Base shared library loading class definitiion
* Copyright (C) 2005. Licensed under the terms of the
* GNU GPL, v2 or later.
*/
#ifndef SHAREDLIB_H
#define SHAREDLIB_H
#include <string>
/**
* @brief shared library base
*
* This is the abstract shared library class used for
* polymorphic loading. Platform-specifics should
* derive from this.
*/
class SharedLib
{
public:
/**
* @brief instantiate
* @param fileName file name as a C string
* @return platform-specific shared library class
*/
static SharedLib* Instantiate(const char* fileName);
/**
* @brief instantiate
* @param fileName file name as a C++ string
* @return platform-specific shared library class
*/
static SharedLib* Instantiate(const std::string& fileName);
/**
* Explicitly unload this shared library
* @brief unload
*/
virtual void Unload() = 0;
/**
* Returns true if loading of the native library failed.
* @brief loadFailed
*/
virtual bool LoadFailed() = 0;
/**
* @brief GetLibExtension
* @return "dll", "dylib" or "so" depending on OS
*/
static const char* GetLibExtension();
/**
* @brief Find Address
* @param symbol function name (symbol) to locate
*
* Abstract so it must be implemented specifically by all platforms.
*/
virtual void* FindAddress(const char* symbol) = 0;
virtual ~SharedLib();
protected:
static void reportError(const char* errorMsg, const char* fileName = "???", int lineNumber = -1, const char* function = "???");
};
#endif // SHAREDLIB_H
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