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// Includes Math.h in turn
#include "streflop.h"
namespace streflop {
// Constants
const Simple SimpleZero(0.0f);
const Simple SimplePositiveInfinity = Simple(1.0f) / SimpleZero;
const Simple SimpleNegativeInfinity = Simple(-1.0f) / SimpleZero;
// TODO: non-signaling version
const Simple SimpleNaN = SimplePositiveInfinity + SimpleNegativeInfinity;
const Double DoubleZero(0.0f);
const Double DoublePositiveInfinity = Double(1.0f) / DoubleZero;
const Double DoubleNegativeInfinity = Double(-1.0f) / DoubleZero;
// TODO: non-signaling version
const Double DoubleNaN = DoublePositiveInfinity + DoubleNegativeInfinity;
// Extended are not always available
#ifdef Extended
const Extended ExtendedZero(0.0f);
const Extended ExtendedPositiveInfinity = Extended(1.0f) / ExtendedZero;
const Extended ExtendedNegativeInfinity = Extended(-1.0f) / ExtendedZero;
// TODO: non-signaling version
const Extended ExtendedNaN = ExtendedPositiveInfinity + ExtendedNegativeInfinity;
#endif
// Default environment. Initalized to 0, and really set on first access
#if defined(STREFLOP_X87)
fenv_t FE_DFL_ENV = 0;
#elif defined(STREFLOP_SSE)
fenv_t FE_DFL_ENV = {0,0};
#elif defined(STREFLOP_SOFT)
fenv_t FE_DFL_ENV = {42,0,0};
#else
#error STREFLOP: Invalid combination or unknown FPU type.
#endif
}
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