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// SelectionEditorDlg.cpp : implementation file
//
#include "stdafx.h"
#include "SelectionEditor.h"
#include "SelectionEditorDlg.h"
#include ".\selectioneditordlg.h"
#include <string>
#include "datastore.h"
#include "hotkeydlg.h"
#include "sourcedlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CSelectionEditorDlg dialog
using namespace std;
CSelectionEditorDlg::CSelectionEditorDlg(CWnd* pParent /*=NULL*/)
: CDialog(CSelectionEditorDlg::IDD, pParent)
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CSelectionEditorDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Control(pDX, IDC_LIST2, keys);
DDX_Control(pDX, IDC_BUTTON1, editButton);
DDX_Control(pDX, IDC_BUTTON2, newButton);
DDX_Control(pDX, IDC_EDIT1, value);
}
BEGIN_MESSAGE_MAP(CSelectionEditorDlg, CDialog)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
ON_BN_CLICKED(IDC_BUTTON3, OnDelButton)
ON_BN_CLICKED(IDC_BUTTON2, OnNewButton)
ON_BN_CLICKED(IDC_BUTTON1, OnEditButton)
ON_LBN_SELCHANGE(IDC_LIST2, OnLbnSelchangeList2)
END_MESSAGE_MAP()
// CSelectionEditorDlg message handlers
BOOL CSelectionEditorDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
for(map<string,string>::iterator ki=datastore.hotkeys.begin();ki!=datastore.hotkeys.end();++ki){
keys.AddString(ki->first.c_str());
}
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CSelectionEditorDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this function to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CSelectionEditorDlg::OnQueryDragIcon()
{
return static_cast<HCURSOR>(m_hIcon);
}
void CSelectionEditorDlg::OnDelButton()
{
CString s;
keys.GetText(keys.GetCurSel(),s);
std::string s2(s.GetBuffer());
datastore.hotkeys.erase(s2);
keys.DeleteString(keys.GetCurSel());
}
void CSelectionEditorDlg::OnNewButton()
{
datastore.curKey="";
datastore.curString="";
CHotKeyDlg dlg;
INT_PTR nResponse = dlg.DoModal();
if(datastore.curKey!="" && datastore.curString!=""){
keys.AddString(datastore.curKey.c_str());
datastore.hotkeys[datastore.curKey]=datastore.curString;
}
}
void CSelectionEditorDlg::OnEditButton()
{
CString s;
keys.GetText(keys.GetCurSel(),s);
datastore.curKey=s.GetBuffer();
datastore.curString="";
CSourceDlg dlg;
INT_PTR nResponse = dlg.DoModal();
if(datastore.curKey!="" && datastore.curString!=""){
keys.DeleteString(keys.GetCurSel());
keys.AddString(datastore.curKey.c_str());
datastore.hotkeys[datastore.curKey]=datastore.curString;
}
}
void CSelectionEditorDlg::OnLbnSelchangeList2()
{
CString s;
keys.GetText(keys.GetCurSel(),s);
string s2=datastore.hotkeys[s.GetBuffer()];
value.SetWindowText(s2.c_str());
}
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