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#ifndef SCOPEDTIMER_H
#define SCOPEDTIMER_H
#include <string>
#include <map>
#include <vector>
#include <algorithm>
#include "boost/thread.hpp"
#include "headers/Defines.h"
#include "headers/HAIInterface.h"
#include "headers/HEngine.h"
#if (BOOST_VERSION >= 105000) // boost 1.50 renamed TIME_UTC to TIME_UTC_
#define boost_TIME_UTC_override boost::TIME_UTC_
#else
#define boost_TIME_UTC_override boost::TIME_UTC
#endif
#define PROFILE(x) CScopedTimer t(std::string(#x), ai->cb);
// Time interval in logic frames (1 min)
#define TIME_INTERVAL 1800
static const float3 colors[] = {
float3(1.0f, 0.0f, 0.0f),
float3(0.0f, 1.0f, 0.0f),
float3(0.0f, 0.0f, 1.0f),
float3(1.0f, 1.0f, 0.0f),
float3(0.0f, 1.0f, 1.0f),
float3(1.0f, 0.0f, 1.0f),
float3(0.0f, 0.0f, 0.0f),
float3(1.0f, 1.0f, 1.0f)
};
class CScopedTimer {
public:
CScopedTimer(const std::string& s, IAICallback *_cb);
~CScopedTimer();
static unsigned int GetEngineRuntimeMSec() {
boost::xtime t;
boost::xtime_get(&t, boost_TIME_UTC_override);
const unsigned int milliSeconds = t.sec * 1000 + (t.nsec / 1000000);
return milliSeconds;
}
private:
static std::vector<std::string> tasks;
static std::map<std::string, int> taskIDs;
static std::map<std::string, unsigned int> curTime, prevTime;
IAICallback *cb;
bool initialized;
unsigned int t1, t2;
const std::string task;
};
#endif
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