File: FPSController.h

package info (click to toggle)
spring 103.0%2Bdfsg2-1
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 43,720 kB
  • ctags: 63,685
  • sloc: cpp: 368,283; ansic: 33,988; python: 12,417; java: 12,203; awk: 5,879; sh: 1,846; xml: 655; perl: 405; php: 211; objc: 194; makefile: 77; sed: 2
file content (35 lines) | stat: -rw-r--r-- 750 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#ifndef _FPS_CONTROLLER_H
#define _FPS_CONTROLLER_H

#include "CameraController.h"

class CFPSController : public CCameraController
{
public:
	CFPSController();

	const std::string GetName() const { return "fps"; }

	void KeyMove(float3 move);
	void MouseMove(float3 move);
	void ScreenEdgeMove(float3 move);
	void MouseWheelMove(float move);

	void SetPos(const float3& newPos);
	void SetDir(const float3& newDir);
	float3 SwitchFrom() const;
	void SwitchTo(const int oldCam, const bool showText);

	void GetState(StateMap& sm) const;
	bool SetState(const StateMap& sm);

	void Update();

private:
	float mouseScale;
	float oldHeight;
};

#endif // _FPS_CONTROLLER_H