1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35
|
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef _FPS_CONTROLLER_H
#define _FPS_CONTROLLER_H
#include "CameraController.h"
class CFPSController : public CCameraController
{
public:
CFPSController();
const std::string GetName() const { return "fps"; }
void KeyMove(float3 move);
void MouseMove(float3 move);
void ScreenEdgeMove(float3 move);
void MouseWheelMove(float move);
void SetPos(const float3& newPos);
void SetDir(const float3& newDir);
float3 SwitchFrom() const;
void SwitchTo(const int oldCam, const bool showText);
void GetState(StateMap& sm) const;
bool SetState(const StateMap& sm);
void Update();
private:
float mouseScale;
float oldHeight;
};
#endif // _FPS_CONTROLLER_H
|