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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef _OVERHEAD_CONTROLLER_H
#define _OVERHEAD_CONTROLLER_H
#include "CameraController.h"
class COverheadController : public CCameraController
{
public:
COverheadController();
const std::string GetName() const { return "ta"; }
void KeyMove(float3 move);
void MouseMove(float3 move);
void ScreenEdgeMove(float3 move);
void MouseWheelMove(float move);
void Update();
float3 GetPos() const;
void SetPos(const float3& newPos);
float3 SwitchFrom() const;
void SwitchTo(const int oldCam, const bool showText);
void GetState(StateMap& sm) const;
bool SetState(const StateMap& sm);
bool flipped;
private:
float middleClickScrollSpeed;
float height;
float oldAltHeight;
bool changeAltHeight;
float maxHeight;
float tiltSpeed;
float angle;
static constexpr float DEFAULT_ANGLE = 0.464f;
};
#endif // _OVERHEAD_CONTROLLER_H
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