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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef STARTPOSSELECTER_H
#define STARTPOSSELECTER_H
#include "InputReceiver.h"
#include "System/float3.h"
class CStartPosSelecter: public CInputReceiver
{
public:
CStartPosSelecter();
~CStartPosSelecter();
virtual bool MousePress(int x, int y, int button);
virtual void Draw();
bool Ready(bool luaForcedReady);
void ShowReadyBox(bool b) { showReadyBox = b; }
static CStartPosSelecter* GetSelector() { return selector; }
private:
void DrawStartBox() const;
private:
ContainerBox readyBox;
float3 setStartPos;
bool showReadyBox;
bool startPosSet;
static CStartPosSelecter* selector;
};
#endif /* STARTPOSSELECTER_H */
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