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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef TOOL_TIP_CONSOLE_H
#define TOOL_TIP_CONSOLE_H
#include "InputReceiver.h"
#include <string>
class CUnit;
class CFeature;
class float3;
struct SUnitStats {
SUnitStats();
void AddUnit(const CUnit* u, bool enemy);
public:
float health, maxHealth;
float experience;
float cost;
float maxRange;
float metalMake, metalUse;
float energyMake, energyUse;
float harvestMetal, harvestMetalMax;
float harvestEnergy, harvestEnergyMax;
int count;
};
class CTooltipConsole : public CInputReceiver {
public:
CTooltipConsole();
~CTooltipConsole();
void Draw();
bool IsAbove(int x, int y);
// helpers
static std::string MakeUnitString(const CUnit* unit);
static std::string MakeFeatureString(const CFeature* feature);
static std::string MakeGroundString(const float3& pos);
static std::string MakeUnitStatsString(const SUnitStats& stats);
bool enabled;
protected:
float x, y, w, h;
bool outFont;
};
extern CTooltipConsole* tooltip;
#endif /* TOOL_TIP_CONSOLE_H */
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