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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef LUA_UI_COMMAND_H
#define LUA_UI_COMMAND_H
struct lua_State;
/* LuaUICommand defines functions to read and mofiy the engine UI commands (strings written in the console starting with "/", e.g. /luaui reload). */
class LuaUICommand {
public:
static bool PushEntries(lua_State* L);
static int GetUICommands(lua_State* L);
// TODO: Add these commands in the future
// static int RegisterUICommand(lua_State* L);
// static int DeregisterUICommand(lua_State* L);
};
#endif /* LUA_UI_COMMAND_H */
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