1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36
|
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include "SimpleMapGenerator.h"
CSimpleMapGenerator::CSimpleMapGenerator(const CGameSetup* setup) : CMapGenerator(setup)
{
GenerateInfo();
}
CSimpleMapGenerator::~CSimpleMapGenerator()
{
}
void CSimpleMapGenerator::GenerateInfo()
{
mapSize = int2(5, 5);
}
void CSimpleMapGenerator::GenerateMap()
{
startPositions.push_back(int2(20, 20));
startPositions.push_back(int2(500, 500));
mapDescription = "The Split Canyon";
int2 gs = GetGridSize();
std::vector<float>& map = GetHeightMap();
for(int x = 0; x < gs.x; x++)
{
for(int y = 0; y < gs.y; y++)
{
map[y * gs.x + x] = 50.0f;
}
}
}
|