File: SimpleMapGenerator.cpp

package info (click to toggle)
spring 103.0%2Bdfsg2-1
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 43,720 kB
  • ctags: 63,685
  • sloc: cpp: 368,283; ansic: 33,988; python: 12,417; java: 12,203; awk: 5,879; sh: 1,846; xml: 655; perl: 405; php: 211; objc: 194; makefile: 77; sed: 2
file content (36 lines) | stat: -rw-r--r-- 689 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#include "SimpleMapGenerator.h"

CSimpleMapGenerator::CSimpleMapGenerator(const CGameSetup* setup) : CMapGenerator(setup)
{
	GenerateInfo();
}

CSimpleMapGenerator::~CSimpleMapGenerator()
{

}

void CSimpleMapGenerator::GenerateInfo()
{
	mapSize = int2(5, 5);
}

void CSimpleMapGenerator::GenerateMap()
{
	startPositions.push_back(int2(20, 20));
	startPositions.push_back(int2(500, 500));

	mapDescription = "The Split Canyon";

	int2 gs = GetGridSize();
	std::vector<float>& map = GetHeightMap();
	for(int x = 0; x < gs.x; x++)
	{
		for(int y = 0; y < gs.y; y++)
		{
			map[y * gs.x + x] = 50.0f;
		}
	}
}