File: GroundFlashInfo.h

package info (click to toggle)
spring 103.0%2Bdfsg2-1
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 43,720 kB
  • ctags: 63,685
  • sloc: cpp: 368,283; ansic: 33,988; python: 12,417; java: 12,203; awk: 5,879; sh: 1,846; xml: 655; perl: 405; php: 211; objc: 194; makefile: 77; sed: 2
file content (32 lines) | stat: -rw-r--r-- 627 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#ifndef GROUNDFLASH_INFO_H
#define GROUNDFLASH_INFO_H

#include "System/float3.h"
#include "System/creg/creg_cond.h"

// TODO: Handle ground flashes with more flexibility like the projectiles
struct GroundFlashInfo {
	CR_DECLARE_STRUCT(GroundFlashInfo)

	GroundFlashInfo()
		: flashSize(0.0f)
		, flashAlpha(0.0f)
		, circleGrowth(0.0f)
		, circleAlpha(0.0f)
		, ttl(0)
		, flags(0)
		, color(ZeroVector)
	{}

	float flashSize;
	float flashAlpha;
	float circleGrowth;
	float circleAlpha;
	int ttl;
	unsigned int flags;
	float3 color;
};

#endif