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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef _LEGACY_INFO_TEXTURE_HANDLER_H
#define _LEGACY_INFO_TEXTURE_HANDLER_H
#include "Rendering/Map/InfoTexture/IInfoTextureHandler.h"
#include "Rendering/Map/InfoTexture/InfoTexture.h"
#include "Rendering/GL/PBO.h"
#include <vector>
class CLegacyInfoTextureHandler : public IInfoTextureHandler
{
public:
enum {
COLOR_R = 2,
COLOR_G = 1,
COLOR_B = 0,
COLOR_A = 3,
};
enum BaseGroundDrawMode {
drawNormal = 0,
drawLos = 1, // L
drawMetal = 2, // F4
drawHeight = 3, // F1
drawPathTrav = 4, // F2
drawPathHeat = 5, // not hotkeyed, command-only
drawPathFlow = 6, // not hotkeyed, command-only
drawPathCost = 7, // not hotkeyed, command-only
NUM_INFOTEXTURES = 8,
};
public:
CLegacyInfoTextureHandler();
virtual ~CLegacyInfoTextureHandler();
void Update() override;
bool UpdateExtraTexture(BaseGroundDrawMode texDrawMode);
public:
bool IsEnabled() const override;
void DisableCurrentMode() override;
void SetMode(const std::string& name) override;
void ToggleMode(const std::string& name) override;
const std::string& GetMode() const override;
GLuint GetCurrentInfoTexture() const override;
int2 GetCurrentInfoTextureSize() const override;
public:
const CInfoTexture* GetInfoTextureConst(const std::string& name) const override;
CInfoTexture* GetInfoTexture (const std::string& name) override;
protected:
BaseGroundDrawMode drawMode;
int updateTextureState;
int extraTextureUpdateRate;
// note: first texture ID is always 0!
GLuint infoTextureIDs[NUM_INFOTEXTURES];
std::vector<CInfoTexture> infoTextures;
PBO infoTexPBO;
bool returnToLOS;
bool highResLosTex;
bool highResInfoTexWanted;
};
#endif // _LEGACY_INFO_TEXTURE_HANDLER_H
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