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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef TEAMHIGHLIGHT_H
#define TEAMHIGHLIGHT_H
#include <map>
class CTeamHighlight
{
public:
enum { HIGHLIGHT_FIRST = 0, HIGHLIGHT_NONE = 0, HIGHLIGHT_PLAYERS, HIGHLIGHT_ALL, HIGHLIGHT_SIZE, HIGHLIGHT_LAST = HIGHLIGHT_SIZE - 1 };
static void Enable(unsigned currentTime);
static void Disable();
static void Update(int frameNum);
static bool highlight;
static std::map<int, int> oldColors;
};
#endif // TEAMHIGHLIGHT_H
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