File: FactoryCAI.h

package info (click to toggle)
spring 103.0%2Bdfsg2-1
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 43,720 kB
  • ctags: 63,685
  • sloc: cpp: 368,283; ansic: 33,988; python: 12,417; java: 12,203; awk: 5,879; sh: 1,846; xml: 655; perl: 405; php: 211; objc: 194; makefile: 77; sed: 2
file content (44 lines) | stat: -rw-r--r-- 963 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#ifndef _FACTORY_AI_H_
#define _FACTORY_AI_H_

#include "CommandAI.h"
#include "CommandQueue.h"

#include <string>
#include <map>

class CUnit;
class CFeature;
struct Command;

class CFactoryCAI : public CCommandAI
{
public:
	CR_DECLARE(CFactoryCAI)

	CFactoryCAI(CUnit* owner);
	CFactoryCAI();

	int GetDefaultCmd(const CUnit* pointed, const CFeature* feature);
	void SlowUpdate();

	void GiveCommandReal(const Command& c, bool fromSynced = true);

	void InsertBuildCommand(CCommandQueue::iterator& it, const Command& c);
	bool RemoveBuildCommand(CCommandQueue::iterator& it);

	void DecreaseQueueCount(const Command& c, int& buildOption);
	void FactoryFinishBuild(const Command& command);
	void ExecuteStop(Command& c);

	CCommandQueue newUnitCommands;

	std::map<int, int> buildOptions;

private:
	void UpdateIconName(int id, const int& numQueued);
};

#endif // _FACTORY_AI_H_