File: CobEngine.h

package info (click to toggle)
spring 103.0%2Bdfsg2-1
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 43,720 kB
  • ctags: 63,685
  • sloc: cpp: 368,283; ansic: 33,988; python: 12,417; java: 12,203; awk: 5,879; sh: 1,846; xml: 655; perl: 405; php: 211; objc: 194; makefile: 77; sed: 2
file content (71 lines) | stat: -rw-r--r-- 1,711 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#ifndef COB_ENGINE_H
#define COB_ENGINE_H

/*
 * The cob engine is responsible for "scheduling" and running threads that are
 * running in infinite loops.
 * It also manages reading and caching of the actual .cob files
 */

#include "CobThread.h"
#include "System/creg/creg_cond.h"

#include "System/creg/STL_Queue.h"
#include <vector>
#include <map>

class CCobThread;
class CCobInstance;
class CCobFile;


class CCobThreadPtr_less : public std::binary_function<CCobThread*, CCobThread*, bool> {
public:
	bool operator() (const CCobThread* const& a, const CCobThread* const& b) const {
		return a->GetWakeTime() > b->GetWakeTime();
	}
};


class CCobEngine
{
	CR_DECLARE_STRUCT(CCobEngine)
protected:
	std::vector<CCobThread*> running;
	/**
	 * Threads are added here if they are in Running.
	 * And moved to real running after running is empty.
	 */
	std::vector<CCobThread*> wantToRun;
	std::priority_queue<CCobThread*, std::vector<CCobThread*>, CCobThreadPtr_less> sleeping;
	CCobThread* curThread;
	int currentTime;
	void TickThread(CCobThread* thread);
public:
	CCobEngine();
	~CCobEngine();
	void AddThread(CCobThread* thread);
	void Tick(int deltaTime);
	void ShowScriptError(const std::string& msg);
	int GetCurrentTime() { return currentTime; }
};


class CCobFileHandler
{
protected:
	std::map<std::string, CCobFile*> cobFiles;
public:
	~CCobFileHandler();
	CCobFile* GetCobFile(const std::string& name);
	CCobFile* ReloadCobFile(const std::string& name);
	const CCobFile* GetScriptAddr(const std::string& name) const;
};


extern CCobEngine* cobEngine;
extern CCobFileHandler* cobFileHandler;

#endif // COB_ENGINE_H