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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include "FileSystemInitializer.h"
#include "DataDirLocater.h"
#include "ArchiveScanner.h"
#include "VFSHandler.h"
#include "System/LogOutput.h"
#include "System/Util.h"
#include "System/Config/ConfigHandler.h"
#include "System/Platform/Misc.h"
bool FileSystemInitializer::initialized = false;
void FileSystemInitializer::PreInitializeConfigHandler(const std::string& configSource, const bool safemode)
{
dataDirLocater.LocateDataDirs();
dataDirLocater.ChangeCwdToWriteDir();
ConfigHandler::Instantiate(configSource, safemode);
}
void FileSystemInitializer::InitializeLogOutput(const std::string& filename)
{
if (!filename.empty() && !logOutput.IsInitialized()) logOutput.SetFileName(filename);
logOutput.Initialize();
}
void FileSystemInitializer::Initialize()
{
if (!initialized) {
try {
Platform::SetOrigCWD();
dataDirLocater.LocateDataDirs();
dataDirLocater.Check();
archiveScanner = new CArchiveScanner();
vfsHandler = new CVFSHandler();
initialized = true;
} catch (const std::exception& ex) {
Cleanup();
throw;
} catch (...) {
Cleanup();
throw;
}
}
}
void FileSystemInitializer::Cleanup(bool deallocConfigHandler)
{
if (initialized) {
SafeDelete(archiveScanner);
SafeDelete(vfsHandler);
initialized = false;
}
if (deallocConfigHandler) {
ConfigHandler::Deallocate();
}
}
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