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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef _GZ_FILE_HANDLER_H
#define _GZ_FILE_HANDLER_H
#include "FileHandler.h"
#include <string>
#include "VFSModes.h"
/**
* Uncompresses the entire file to memory, so don't use with huge files.
*/
class CGZFileHandler : public CFileHandler
{
public:
CGZFileHandler(const char* fileName, const char* modes = SPRING_VFS_RAW_FIRST);
CGZFileHandler(const std::string& fileName, const std::string& modes = SPRING_VFS_RAW_FIRST);
private:
bool TryReadFromPWD(const std::string& fileName) override;
bool TryReadFromRawFS(const std::string& fileName) override;
bool TryReadFromModFS(const std::string& fileName) override;
bool ReadToBuffer(const std::string& path);
bool UncompressBuffer();
};
#endif // _GZ_FILE_HANDLER_H
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