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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include "HorizontalLayout.h"
#include "Rendering/GL/myGL.h"
namespace agui
{
HorizontalLayout::HorizontalLayout(GuiElement* parent) : GuiElement(parent)
{
}
void HorizontalLayout::DrawSelf()
{
if (borderWidth > 0)
{
glLineWidth(borderWidth);
glColor4f(1.f,1.f,1.f, Opacity());
DrawBox(GL_LINE_LOOP);
}
}
void HorizontalLayout::GeometryChangeSelf()
{
if (children.empty())
return;
unsigned numFixed = 0;
float totalFixedSize = 0.0;
for (ChildList::const_iterator it = children.begin(); it != children.end(); ++it)
{
if ((*it)->SizeFixed())
{
numFixed++;
totalFixedSize += (*it)->GetSize()[0];
}
}
unsigned weightedObjects = 0;
for (ChildList::iterator i = children.begin(); i != children.end(); ++i)
weightedObjects += (*i)->Weight();
const float hspacePerObject = (size[0]-float(weightedObjects-1)*itemSpacing - 2*borderSpacing-totalFixedSize)/float(weightedObjects-numFixed);
float startX = pos[0] + borderSpacing;
for (ChildList::iterator i = children.begin(); i != children.end(); ++i)
{
(*i)->SetPos(startX, pos[1] + borderSpacing);
if ((*i)->SizeFixed())
{
(*i)->SetSize((*i)->GetSize()[0], size[1] - 2.0f*borderSpacing, true);
startX += (*i)->GetSize()[0] + itemSpacing;
}
else
{
(*i)->SetSize(hspacePerObject*float((*i)->Weight()), size[1]- 2.0f*borderSpacing);
startX += hspacePerObject*float((*i)->Weight()) + itemSpacing;
}
}
}
}
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