1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55
|
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include "Picture.h"
#include "Rendering/GL/myGL.h"
#include "Rendering/Textures/Bitmap.h"
#include "System/Log/ILog.h"
namespace agui
{
Picture::Picture(GuiElement* parent)
: GuiElement(parent)
, texture(0)
{
}
Picture::~Picture()
{
if (texture) {
glDeleteTextures(1, &texture);
}
}
void Picture::Load(const std::string& _file)
{
file = _file;
CBitmap bmp;
if (bmp.Load(file)) {
texture = bmp.CreateTexture();
} else {
LOG_L(L_WARNING, "Failed to load: %s", file.c_str());
texture = 0;
}
}
void Picture::DrawSelf()
{
if (texture) {
glColor3f(1.0f, 1.0f, 1.0f);
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, texture);
glBegin(GL_QUADS);
glTexCoord2f(0.0f, 1.0f); glVertex2f(pos[0], pos[1]);
glTexCoord2f(0.0f, 0.0f); glVertex2f(pos[0], pos[1] + size[1]);
glTexCoord2f(1.0f, 0.0f); glVertex2f(pos[0] + size[0], pos[1] + size[1]);
glTexCoord2f(1.0f, 1.0f); glVertex2f(pos[0] + size[0], pos[1]);
glEnd();
glDisable(GL_TEXTURE_2D);
}
}
} // namespace agui
|