File: CMilitary.h

package info (click to toggle)
spring 104.0%2Bdfsg-3
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 47,512 kB
  • sloc: cpp: 391,093; ansic: 79,943; python: 12,356; java: 12,201; awk: 5,889; sh: 1,826; xml: 655; makefile: 486; perl: 405; php: 211; objc: 194; sed: 2
file content (75 lines) | stat: -rw-r--r-- 1,532 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
#ifndef MILITARY_H
#define MILITARY_H

#include <map>
#include <vector>
#include <stack>

#include "ARegistrar.h"
#include "headers/HEngine.h"
#include "headers/Defines.h"

class CUnit;
class CGroup;
class AIClasses;

enum MilitaryGroupBehaviour {
	SCOUT,
	ENGAGE,
	BOMBER,
	HARASS,
	AIRFIGHTER
};

class CMilitary: public ARegistrar {

public:
	CMilitary(AIClasses *ai);

	/* Overload */
	void remove(ARegistrar& group);
	/* Add a unit, place it in the correct group */
	bool addUnit(CUnit& unit);
	/* Returns a fresh CGroup instance */
	CGroup* requestGroup(MilitaryGroupBehaviour type);
	/* Update call-in */
	void update(int groupsize);

	int idleScoutGroupsNum();

	bool switchDebugMode();

	void onEnemyDestroyed(int enemy, int attacker);

protected:
	AIClasses* ai;

private:
	unitCategory allowedEnvCats;
	/* Current group per factory <factory, CGroup*> */
	std::map<int, CGroup*> assemblingGroups;
	/* The ingame scout groups */
	std::map<int, CGroup*> activeScoutGroups;
	/* The ingame attack groups */
	std::map<int, CGroup*> activeAttackGroups;
	/* The ingame bomber groups */
	std::map<int, CGroup*> activeBomberGroups;

	std::map<int, CGroup*> activeAirFighterGroups;

	std::map<MilitaryGroupBehaviour, std::map<int, CGroup*>* > groups;

	/* Mergable groups */
	std::map<int,CGroup*> mergeGroups;

	bool drawTasks;

	/* Request a unit for building using a roulette wheel system */
	unitCategory requestUnit(unitCategory basecat = 0);

	bool isAssemblingGroup(CGroup *group);

	void visualizeTasks(CGroup*);
};

#endif