File: AIAI.h

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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#ifndef _AI_AI_H
#define _AI_AI_H

#include <memory>

#include "IGlobalAI.h"
#include "IGlobalAICallback.h"

namespace springLegacyAI {

class IGlobalAI;
class IGlobalAICallback;


class CAIAI {
public:
	CAIAI(IGlobalAI* gAI) { ai.reset(gAI); }
	~CAIAI() { ai.reset(); }

	/**
	 * Through this function, the AI receives events from the engine.
	 * For details about events that may arrive here, see file AISEvents.h.
	 *
	 * @param	topic	unique identifyer of a message
	 *					(see EVENT_* defines in AISEvents.h)
	 * @param	data	an topic specific struct, which contains the data
	 *					associatedwith the event
	 *					(see S*Event structs in AISEvents.h)
	 * @return	ok: 0, error: != 0
	 */
	int handleEvent(int topic, const void* data);

protected:
	std::unique_ptr<IGlobalAI> ai;
	std::unique_ptr<IGlobalAICallback> globalAICallback;
};


} // namespace springLegacyAI

#endif // _AI_AI_H