File: README.markdown

package info (click to toggle)
spring 104.0%2Bdfsg-3
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 47,512 kB
  • sloc: cpp: 391,093; ansic: 79,943; python: 12,356; java: 12,201; awk: 5,889; sh: 1,826; xml: 655; makefile: 486; perl: 405; php: 211; objc: 194; sed: 2
file content (42 lines) | stat: -rw-r--r-- 1,382 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
# Spring RTS game engine
[![Build Status](https://travis-ci.org/spring/spring.svg?branch=develop)](https://travis-ci.org/spring/spring)

## README

Spring (formerly TASpring) is an Open Source Real Time Strategy game engine.
Visit our [project homepage](https://springrts.com/) for help, suggestions,
bugs, community forum and everything spring related.

### Compiling

Detailed instructions for how to compile Spring can be found [here](https://springrts.com/wiki/Building_spring)

The most simple set of commands will be:

	cmake .
	make

### Installation

Usually, you want to use an installer or a package prepared for your OS:

* Windows: <https://springrts.com/wiki/Download>
* Linux:   <https://springrts.com/wiki/SetupGuide>

If you want to compile and install from source, please see [this wiki page](https://springrts.com/wiki/Building_spring)

The most simple set of commands will be:

	make install

### Using

Use a lobby client for playing single- or multi-player matches.
A list of lobbies may be found [here](https://springrts.com/wiki/Lobby_Development#Lobby_client_development)

Once you are in-game, Spring games basically work like every other RTS,
though it has [a LOT of additional ways of control and customizability](https://springrts.com/wiki/Using_Spring).

### Notes

A more extensive readme can be found [here](https://springrts.com/wiki/Read_Me_First).