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--
-- file: armordefs.lua
-- brief: armor.txt lua parser
-- author: Dave Rodgers
--
-- Copyright (C) 2007.
-- Licensed under the terms of the GNU GPL, v2 or later.
--
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local tdfFile = 'armor.txt'
if (not VFS.FileExists(tdfFile)) then
return {}
end
local TDF = VFS.Include('gamedata/parse_tdf.lua')
local armorDefs, err = TDF.Parse(tdfFile)
if (armorDefs == nil) then
error('Error parsing armor.txt: ' .. err)
end
for categoryName, categoryTable in pairs(armorDefs) do
local t = {}
-- convert all ArmorDef <key,value> subtables to
-- array-format (engine expects this as of 95.0;
-- values were never used and had no meaning)
for unitName,_ in pairs(categoryTable) do
t[#t + 1] = unitName
end
armorDefs[categoryName] = t
end
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return armorDefs
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