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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include "ChatMessage.h"
#include "Net/Protocol/BaseNetProtocol.h"
#include "System/Net/PackPacket.h"
#include "System/Net/UnpackPacket.h"
#include <cinttypes>
using namespace netcode;
ChatMessage::ChatMessage(int from, int dest, const std::string& chat)
: fromPlayer(from)
, destination(dest)
, msg(chat)
{
}
ChatMessage::ChatMessage(std::shared_ptr<const netcode::RawPacket> data)
{
assert(data->data[0] == NETMSG_CHAT);
UnpackPacket packet(data, 2);
unsigned char from;
unsigned char dest;
packet >> from;
packet >> dest;
packet >> msg;
fromPlayer = from;
destination = dest;
}
const netcode::RawPacket* ChatMessage::Pack() const
{
unsigned size = (4 * sizeof(unsigned char)) + (msg.size() + 1);
std::uint8_t csize = (size > UINT8_MAX) ? UINT8_MAX : size;
PackPacket* buffer = new PackPacket(size, NETMSG_CHAT);
*buffer << csize;
*buffer << (unsigned char)fromPlayer;
*buffer << (unsigned char)destination;
if (size > UINT16_MAX) {
std::string msg_(msg);
msg_.resize(size - csize);
*buffer << msg_;
} else {
*buffer << msg;
}
return buffer;
}
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