File: LuaConstGL.h

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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#ifndef LUA_CONST_GL_H
#define LUA_CONST_GL_H

struct lua_State;

class LuaConstGL {
	public:
		static bool PushEntries(lua_State* L);
};


#endif /* LUA_CONST_GL_H */