1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74
|
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include <string>
#include "LuaInputReceiver.h"
#include "System/EventHandler.h"
CLuaInputReceiver::CLuaInputReceiver()
: CInputReceiver(MANUAL)
{
}
CLuaInputReceiver::~CLuaInputReceiver()
{
}
CLuaInputReceiver* CLuaInputReceiver::GetInstace()
{
static CLuaInputReceiver instance;
return &instance;
}
bool CLuaInputReceiver::KeyPressed(int key, bool isRepeat)
{
return eventHandler.KeyPress(key, isRepeat);
}
bool CLuaInputReceiver::KeyReleased(int key)
{
return eventHandler.KeyRelease(key);
}
bool CLuaInputReceiver::MousePress(int x, int y, int button)
{
return eventHandler.MousePress(x, y, button);
}
void CLuaInputReceiver::MouseMove(int x, int y, int dx, int dy, int button)
{
eventHandler.MouseMove(x, y, dx, dy, button);
}
void CLuaInputReceiver::MouseRelease(int x, int y, int button)
{
eventHandler.MouseRelease(x, y, button);
}
bool CLuaInputReceiver::IsAbove(int x, int y)
{
return eventHandler.IsAbove(x, y);
}
std::string CLuaInputReceiver::GetTooltip(int x, int y)
{
return eventHandler.GetTooltip(x, y);
}
void CLuaInputReceiver::Draw()
{
return eventHandler.DrawScreen();
}
|