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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef _SIMPLE_MAP_GENERATOR_H_
#define _SIMPLE_MAP_GENERATOR_H_
#include "MapGenerator.h"
class CSimpleMapGenerator : public CMapGenerator
{
public:
CSimpleMapGenerator(const CGameSetup* setup);
virtual ~CSimpleMapGenerator();
private:
void GenerateInfo();
virtual void GenerateMap();
virtual const int2& GetMapSize() const
{ return mapSize; }
virtual const std::vector<int2>& GetStartPositions() const
{ return startPositions; }
virtual const std::string& GetMapDescription() const
{ return mapDescription; }
std::vector<int2> startPositions;
int2 mapSize;
std::string mapDescription;
};
#endif // _SIMPLE_MAP_GENERATOR_H_
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