1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34
|
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef _LOS_TEXTURE_H
#define _LOS_TEXTURE_H
#include "PboInfoTexture.h"
#include "Rendering/GL/FBO.h"
namespace Shader {
struct IProgramObject;
}
class CLosTexture : public CPboInfoTexture
{
public:
CLosTexture();
~CLosTexture();
public:
void Update() override;
bool IsUpdateNeeded() override { return true; }
private:
void UpdateCPU();
private:
FBO fbo;
GLuint uploadTex;
Shader::IProgramObject* shader;
};
#endif // _LOS_TEXTURE_H
|