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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef _METAL_TEXTURE_H
#define _METAL_TEXTURE_H
#include "PboInfoTexture.h"
#include "System/EventHandler.h"
class CMetalTexture : public CPboInfoTexture, public CEventClient
{
public:
CMetalTexture();
public:
// CEventClient interface
bool WantsEvent(const std::string& eventName) override {
return (eventName == "MetalMapChanged");
}
bool GetFullRead() const override { return true; }
int GetReadAllyTeam() const override { return AllAccessTeam; }
void MetalMapChanged(const int x, const int z) override;
public:
// IInfoTexture interface
void Update() override;
bool IsUpdateNeeded() override;
private:
bool metalMapChanged;
};
#endif // _METAL_TEXTURE_H
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