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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef _WORLD_DRAWER_H
#define _WORLD_DRAWER_H
class CWorldDrawer
{
public:
CWorldDrawer();
~CWorldDrawer();
void LoadPre() const;
void LoadPost() const;
void Update(bool newSimFrame);
void Draw() const;
void GenerateIBLTextures() const;
void ResetMVPMatrices() const;
private:
void DrawOpaqueObjects() const;
void DrawAlphaObjects() const;
void DrawMiscObjects() const;
void DrawBelowWaterOverlay() const;
private:
unsigned int numUpdates;
};
#endif // _WORLD_DRAWER_H
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