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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef BUILDINGMASKMAP_H
#define BUILDINGMASKMAP_H
#include <vector>
#include "System/creg/creg_cond.h"
#include "Map/ReadMap.h"
class BuildingMaskMap
{
CR_DECLARE_STRUCT(BuildingMaskMap)
public:
BuildingMaskMap() {
maskMap.clear();
// we are going to operate in 2*SQUARE_SIZE space as spring snaps buildings to 2*SQUARE_SIZE based grid
maskMap.resize(mapDims.hmapx * mapDims.hmapy, 1); //1st bit set to 1 constitutes for "normal tile"
};
bool SetTileMask(unsigned int x, unsigned int z, std::uint16_t value);
bool TestTileMask(unsigned int x, unsigned int z, std::uint16_t value);
bool TestTileMaskUnsafe(unsigned int x, unsigned int z, std::uint16_t value);
private:
bool CheckBounds(unsigned int x, unsigned int z);
private:
std::vector<std::uint16_t> maskMap;
};
extern BuildingMaskMap* buildingMaskMap;
#endif
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