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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef WIND_H
#define WIND_H
#include <vector>
#include "System/Misc/NonCopyable.h"
#include "System/float3.h"
class CUnit;
class CWind : public spring::noncopyable
{
CR_DECLARE_STRUCT(CWind)
public:
CWind() { ResetState(); }
~CWind() { windGenIDs.clear(); }
void ResetState();
void LoadWind(float min, float max);
void Update();
bool AddUnit(CUnit* u);
bool DelUnit(CUnit* u);
float GetMaxWind() const { return maxWind; }
float GetMinWind() const { return minWind; }
float GetCurrentStrength() const { return curStrength; }
const float3& GetCurrentWind() const { return curWind; }
const float3& GetCurrentDirection() const { return curDir; }
private:
float maxWind;
float minWind;
float curStrength;
float3 curDir;
float3 curWind;
float3 newWind;
float3 oldWind;
int status;
std::vector<int> windGenIDs;
};
extern CWind wind;
#endif /* WIND_H */
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