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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef _EXPLOSION_LISTENER_H
#define _EXPLOSION_LISTENER_H
#include <vector>
struct WeaponDef;
struct CExplosionParams;
class IExplosionListener
{
public:
/**
* Informs listeners about an explosion that has occured.
* @see EventClient#Explosion
*/
virtual void ExplosionOccurred(const CExplosionParams& event) = 0;
protected:
~IExplosionListener();
};
/**
* Base
*/
class CExplosionCreator
{
public:
static void AddExplosionListener(IExplosionListener* listener);
static void RemoveExplosionListener(IExplosionListener* listener);
/**
* Sends the event to all registered listeners.
*/
static void FireExplosionEvent(const CExplosionParams& event);
private:
static std::vector<IExplosionListener*> explosionListeners;
};
#endif /* _EXPLOSION_LISTENER_H */
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