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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef STARBURST_PROJECTILE_H
#define STARBURST_PROJECTILE_H
#include "WeaponProjectile.h"
#include <vector>
class CSmokeTrailProjectile;
class CStarburstProjectile : public CWeaponProjectile
{
CR_DECLARE_DERIVED(CStarburstProjectile)
CR_DECLARE_SUB(TracerPart)
public:
// creg only
CStarburstProjectile() { }
CStarburstProjectile(const ProjectileParams& params);
void Collision(CUnit* unit) override;
void Collision(CFeature* feature) override;
void Collision() override;
void Update() override;
void Draw(CVertexArray* va) override;
int GetProjectilesCount() const override;
int ShieldRepulse(const float3& shieldPos, float shieldForce, float shieldMaxSpeed) override;
void SetIgnoreError(bool b) { ignoreError = b; }
private:
void UpdateTrajectory();
private:
float3 aimError;
float tracking;
bool ignoreError;
bool doturn;
float maxGoodDif;
float maxSpeed;
float acceleration;
float distanceToTravel;
int uptime;
int age;
float3 oldSmoke;
float3 oldSmokeDir;
CSmokeTrailProjectile* smokeTrail;
int numParts;
int missileAge;
unsigned int curTracerPart;
struct TracerPart {
CR_DECLARE_STRUCT(TracerPart)
float3 pos;
float3 dir;
float speedf;
std::vector<float> ageMods;
unsigned int numAgeMods;
};
static const unsigned int NUM_TRACER_PARTS = 5;
TracerPart tracerParts[NUM_TRACER_PARTS];
};
#endif /* STARBURST_PROJECTILE_H */
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