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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef TORPEDO_PROJECTILE_H
#define TORPEDO_PROJECTILE_H
#include "WeaponProjectile.h"
class CTorpedoProjectile : public CWeaponProjectile
{
CR_DECLARE_DERIVED(CTorpedoProjectile)
public:
// creg only
CTorpedoProjectile() { }
CTorpedoProjectile(const ProjectileParams& params);
void Update() override;
void Draw(CVertexArray* va) override;
int GetProjectilesCount() const override { return 8; }
void SetIgnoreError(bool b) { ignoreError = b; }
private:
float3 UpdateTargetingPos();
float3 UpdateTargetingDir(const float3& targetObjVel);
private:
bool ignoreError;
float tracking;
float maxSpeed;
int nextBubble;
float texx;
float texy;
};
#endif /* TORPEDO_PROJECTILE_H */
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