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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef _DGUN_WEAPON_H
#define _DGUN_WEAPON_H
#include "Weapon.h"
class CDGunWeapon: public CWeapon
{
CR_DECLARE_DERIVED(CDGunWeapon)
public:
CDGunWeapon(CUnit* owner = nullptr, const WeaponDef* def = nullptr): CWeapon(owner, def) {}
void Fire();
float GetPredictedImpactTime(float3 p) const override final { return 0.0f; }
void Init() override final;
private:
void FireImpl(const bool scriptCall) override final;
};
#endif // _DGUN_WEAPON_H
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