File: AIScriptHandler.h

package info (click to toggle)
spring 104.0%2Bdfsg-3
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 47,512 kB
  • sloc: cpp: 391,093; ansic: 79,943; python: 12,356; java: 12,201; awk: 5,889; sh: 1,826; xml: 655; makefile: 486; perl: 405; php: 211; objc: 194; sed: 2
file content (49 lines) | stat: -rw-r--r-- 1,050 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#ifndef SCRIPTHANDLER_H_
#define SCRIPTHANDLER_H_

#include "ExternalAI/SkirmishAIData.h"

class CAIScriptHandler
{
private:
	struct CScript {
		std::string name;

		CScript(const std::string& n): name(n) {}
		virtual ~CScript() {}
	};

	struct CSkirmishAIScript : CScript {
		SkirmishAIData aiData;

		CSkirmishAIScript(const SkirmishAIData& data):
			CScript("Player vs. AI: " + data.shortName + " " + data.version),
			aiData(data)
		{
		}
	};

public:
	typedef std::vector<std::string> ScriptList;
	typedef std::map<std::string, CScript*> ScriptMap;

	static CAIScriptHandler& Instance();

	bool IsSkirmishAITestScript(const std::string& scriptName) const;
	const SkirmishAIData& GetSkirmishAIData(const std::string& scriptName) const;

	const ScriptList& GetScriptList() const { return scriptNames; }

private:
	void Add(CScript* script);

	CAIScriptHandler();
	~CAIScriptHandler();

	ScriptMap scripts;
	ScriptList scriptNames;
};

#endif /* SCRIPTHANDLER_H_ */