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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include <algorithm>
#include <array>
#include <cstdio>
#include <memory>
#include <sys/types.h>
#include <sys/stat.h>
#include "ArchiveNameResolver.h"
#include "ArchiveScanner.h"
#include "ArchiveLoader.h"
#include "DataDirLocater.h"
#include "Archives/IArchive.h"
#include "FileFilter.h"
#include "DataDirsAccess.h"
#include "FileSystem.h"
#include "FileQueryFlags.h"
#include "Lua/LuaParser.h"
#include "System/ContainerUtil.h"
#include "System/CRC.h"
#include "System/StringUtil.h"
#include "System/Exceptions.h"
#include "System/Threading/ThreadPool.h"
#include "System/FileSystem/RapidHandler.h"
#include "System/Log/ILog.h"
#include "System/Threading/SpringThreading.h"
#include "System/UnorderedMap.hpp"
#if !defined(DEDICATED) && !defined(UNITSYNC)
#include "System/TimeProfiler.h"
#include "System/Platform/Watchdog.h"
#endif
#define LOG_SECTION_ARCHIVESCANNER "ArchiveScanner"
LOG_REGISTER_SECTION_GLOBAL(LOG_SECTION_ARCHIVESCANNER)
/*
* The archive scanner is used to find stuff in archives
* which are needed before building the virtual filesystem.
* This currently includes maps and mods.
* It uses caching to speed up the process.
*
* It only retrieves info that is used in an initial listing.
* For detailed info when selecting a map for example,
* the more specialized parsers will be used.
* (mapping one archive when selecting a map is not slow,
* but mapping them all, every time to make the list is)
*/
constexpr int INTERNAL_VER = 12;
/*
* Engine known (and used?) tags in [map|mod]info.lua
*/
struct KnownInfoTag {
std::string name;
std::string desc;
bool required;
};
const std::array<KnownInfoTag, 12> knownTags = {
KnownInfoTag{"name", "example: Original Total Annihilation", true},
KnownInfoTag{"shortname", "example: OTA", false},
KnownInfoTag{"version", "example: v2.3", false},
KnownInfoTag{"mutator", "example: deployment", false},
KnownInfoTag{"game", "example: Total Annihilation", false},
KnownInfoTag{"shortgame", "example: TA", false},
KnownInfoTag{"description", "example: Little units blowing up other little units", false},
KnownInfoTag{"mapfile", "in case its a map, store location of smf/sm3 file", false}, //FIXME is this ever used in the engine?! or does it auto calc the location?
KnownInfoTag{"modtype", "0=hidden, 1=primary, (2=unused), 3=map, 4=base, 5=menu", true},
KnownInfoTag{"depend", "a table with all archives that needs to be loaded for this one", false},
KnownInfoTag{"replace", "a table with archives that got replaced with this one", false},
KnownInfoTag{"onlyLocal", "if true spring will not listen for incoming connections", false}
};
const spring::unordered_map<std::string, bool> baseContentArchives = {
{ "bitmaps.sdz", true},
{"springcontent.sdz", true},
{ "maphelper.sdz", true},
{ "cursors.sdz", true},
};
// 1: commonly read from all archives when scanning through them
// 2: less commonly used, or only when looking at a specific archive
// (for example when hosting Game-X)
//
// Lobbies get the unit list from unitsync. Unitsync gets it by executing
// gamedata/defs.lua, which loads units, features, weapons, movetypes and
// armors (that is why armor.txt is in the list).
const spring::unordered_map<std::string, int> metaFileClasses = {
{ "mapinfo.lua", 1}, // basic archive info
{ "modinfo.lua", 1}, // basic archive info
{ "modoptions.lua", 2}, // used by lobbies
{"engineoptions.lua", 2}, // used by lobbies
{ "validmaps.lua", 2}, // used by lobbies
{ "luaai.lua", 2}, // used by lobbies
{ "armor.txt", 2}, // used by lobbies (disabled units list)
{ "springignore.txt", 2}, // used by lobbies (disabled units list)
};
const spring::unordered_map<std::string, int> metaDirClasses = {
{"sidepics/", 2}, // used by lobbies
{"gamedata/", 2}, // used by lobbies
{ "units/", 2}, // used by lobbies (disabled units list)
{"features/", 2}, // used by lobbies (disabled units list)
{ "weapons/", 2}, // used by lobbies (disabled units list)
};
CArchiveScanner* archiveScanner = nullptr;
/*
* CArchiveScanner::ArchiveData
*/
CArchiveScanner::ArchiveData::ArchiveData(const LuaTable& archiveTable, bool fromCache)
{
if (!archiveTable.IsValid())
return;
std::vector<std::string> keys;
if (!archiveTable.GetKeys(keys))
return;
for (std::string& key: keys) {
const std::string& keyLower = StringToLower(key);
if (ArchiveData::IsReservedKey(keyLower))
continue;
if (keyLower == "modtype") {
SetInfoItemValueInteger(key, archiveTable.GetInt(key, 0));
continue;
}
switch (archiveTable.GetType(key)) {
case LuaTable::STRING: {
SetInfoItemValueString(key, archiveTable.GetString(key, ""));
} break;
case LuaTable::NUMBER: {
SetInfoItemValueFloat(key, archiveTable.GetFloat(key, 0.0f));
} break;
case LuaTable::BOOLEAN: {
SetInfoItemValueBool(key, archiveTable.GetBool(key, false));
} break;
default: {
// just ignore unsupported types (most likely to be lua-tables)
//throw content_error("Lua-type " + IntToString(luaType) + " not supported in archive-info, but it is used on key \"" + *key + "\"");
} break;
}
}
const LuaTable& _dependencies = archiveTable.SubTable("depend");
const LuaTable& _replaces = archiveTable.SubTable("replace");
for (int dep = 1; _dependencies.KeyExists(dep); ++dep) {
dependencies.push_back(_dependencies.GetString(dep, ""));
}
for (int rep = 1; _replaces.KeyExists(rep); ++rep) {
replaces.push_back(_replaces.GetString(rep, ""));
}
// FIXME
// XXX HACK needed until lobbies, lobbyserver and unitsync are sorted out
// so they can uniquely identify different versions of the same mod.
// (at time of this writing they use name only)
// NOTE when changing this, this function is used both by the code that
// reads ArchiveCache.lua and the code that reads modinfo.lua from the mod.
// so make sure it doesn't keep adding stuff to the name everytime
// Spring/unitsync is loaded.
const std::string& name = GetNameVersioned();
const std::string& version = GetVersion();
if (!version.empty()) {
if (name.find(version) == std::string::npos) {
SetInfoItemValueString("name", name + " " + version);
} else if (!fromCache) {
LOG_L(L_WARNING, "[%s] version \"%s\" included in name \"%s\"", __func__, version.c_str(), name.c_str());
}
}
if (GetName().empty())
SetInfoItemValueString("name_pure", name);
}
std::string CArchiveScanner::ArchiveData::GetKeyDescription(const std::string& keyLower)
{
const auto pred = [&keyLower](const KnownInfoTag& t) { return (t.name == keyLower); };
const auto iter = std::find_if(knownTags.cbegin(), knownTags.cend(), pred);
if (iter != knownTags.cend())
return (iter->desc);
return "<custom property>";
}
bool CArchiveScanner::ArchiveData::IsReservedKey(const std::string& keyLower)
{
return ((keyLower == "depend") || (keyLower == "replace"));
}
bool CArchiveScanner::ArchiveData::IsValid(std::string& err) const
{
const auto pred = [this](const KnownInfoTag& t) { return (t.required && info.find(t.name) == info.end()); };
const auto iter = std::find_if(knownTags.cbegin(), knownTags.cend(), pred);
if (iter == knownTags.cend())
return true;
err = "Missing tag \"" + iter->name + "\".";
return false;
}
InfoItem* CArchiveScanner::ArchiveData::GetInfoItem(const std::string& key)
{
const auto ii = info.find(StringToLower(key));
if (ii != info.end())
return &(ii->second);
return nullptr;
}
const InfoItem* CArchiveScanner::ArchiveData::GetInfoItem(const std::string& key) const
{
const auto ii = info.find(StringToLower(key));
if (ii != info.end())
return &(ii->second);
return nullptr;
}
InfoItem& CArchiveScanner::ArchiveData::EnsureInfoItem(const std::string& key)
{
const std::string& keyLower = StringToLower(key);
if (IsReservedKey(keyLower))
throw content_error("You may not use key " + key + " in archive info, as it is reserved.");
const auto ii = info.find(keyLower);
if (ii == info.end()) {
// add a new info-item
InfoItem& infoItem = info[keyLower];
infoItem.key = key;
infoItem.valueType = INFO_VALUE_TYPE_INTEGER;
infoItem.value.typeInteger = 0;
return infoItem;
}
return ii->second;
}
void CArchiveScanner::ArchiveData::SetInfoItemValueString(const std::string& key, const std::string& value)
{
InfoItem& infoItem = EnsureInfoItem(key);
infoItem.valueType = INFO_VALUE_TYPE_STRING;
infoItem.valueTypeString = value;
}
void CArchiveScanner::ArchiveData::SetInfoItemValueInteger(const std::string& key, int value)
{
InfoItem& infoItem = EnsureInfoItem(key);
infoItem.valueType = INFO_VALUE_TYPE_INTEGER;
infoItem.value.typeInteger = value;
}
void CArchiveScanner::ArchiveData::SetInfoItemValueFloat(const std::string& key, float value)
{
InfoItem& infoItem = EnsureInfoItem(key);
infoItem.valueType = INFO_VALUE_TYPE_FLOAT;
infoItem.value.typeFloat = value;
}
void CArchiveScanner::ArchiveData::SetInfoItemValueBool(const std::string& key, bool value)
{
InfoItem& infoItem = EnsureInfoItem(key);
infoItem.valueType = INFO_VALUE_TYPE_BOOL;
infoItem.value.typeBool = value;
}
std::vector<InfoItem> CArchiveScanner::ArchiveData::GetInfoItems() const
{
std::vector<InfoItem> infoItems;
infoItems.reserve(info.size());
for (auto i = info.cbegin(); i != info.cend(); ++i) {
infoItems.push_back(i->second);
infoItems.back().desc = GetKeyDescription(i->first);
}
return infoItems;
}
std::string CArchiveScanner::ArchiveData::GetInfoValueString(const std::string& key) const
{
const InfoItem* infoItem = GetInfoItem(key);
if (infoItem != nullptr) {
if (infoItem->valueType == INFO_VALUE_TYPE_STRING)
return infoItem->valueTypeString;
return (infoItem->GetValueAsString());
}
return "";
}
int CArchiveScanner::ArchiveData::GetInfoValueInteger(const std::string& key) const
{
const InfoItem* infoItem = GetInfoItem(key);
if ((infoItem != nullptr) && (infoItem->valueType == INFO_VALUE_TYPE_INTEGER))
return (infoItem->value.typeInteger);
return 0;
}
float CArchiveScanner::ArchiveData::GetInfoValueFloat(const std::string& key) const
{
const InfoItem* infoItem = GetInfoItem(key);
if ((infoItem != nullptr) && (infoItem->valueType == INFO_VALUE_TYPE_FLOAT))
return (infoItem->value.typeFloat);
return 0.0f;
}
bool CArchiveScanner::ArchiveData::GetInfoValueBool(const std::string& key) const
{
const InfoItem* infoItem = GetInfoItem(key);
if ((infoItem != nullptr) && (infoItem->valueType == INFO_VALUE_TYPE_BOOL))
return (infoItem->value.typeBool);
return false;
}
static spring::recursive_mutex scannerMutex;
static std::atomic<uint32_t> numScannedArchives{0};
/*
* CArchiveScanner
*/
CArchiveScanner::CArchiveScanner(): isDirty(false)
{
// the "cache" dir is created in DataDirLocater
ReadCacheData(cachefile = FileSystem::EnsurePathSepAtEnd(FileSystem::GetCacheDir()) + IntToString(INTERNAL_VER, "ArchiveCache%i.lua"));
ScanAllDirs();
}
CArchiveScanner::~CArchiveScanner()
{
if (!isDirty)
return;
WriteCacheData(GetFilepath());
}
uint32_t CArchiveScanner::GetNumScannedArchives()
{
// needs to be a static since archiveScanner remains null until ctor returns
return (numScannedArchives.load());
}
void CArchiveScanner::Reload()
{
// {Read,Write,Scan}* all grab this too but we need the entire reloading-sequence to appear atomic
std::lock_guard<spring::recursive_mutex> lck(scannerMutex);
// dtor
if (isDirty)
WriteCacheData(GetFilepath());
archiveInfos.clear();
brokenArchives.clear();
cachefile.clear();
// ctor
ReadCacheData(cachefile = FileSystem::EnsurePathSepAtEnd(FileSystem::GetCacheDir()) + IntToString(INTERNAL_VER, "ArchiveCache%i.lua"));
ScanAllDirs();
}
void CArchiveScanner::ScanAllDirs()
{
std::lock_guard<spring::recursive_mutex> lck(scannerMutex);
const std::vector<std::string>& dataDirs = dataDirLocater.GetDataDirPaths();
std::vector<std::string> scanDirs;
scanDirs.reserve(dataDirs.size());
for (auto d = dataDirs.rbegin(); d != dataDirs.rend(); ++d) {
scanDirs.push_back(*d + "maps");
scanDirs.push_back(*d + "base");
scanDirs.push_back(*d + "games");
scanDirs.push_back(*d + "packages");
}
// ArchiveCache has been parsed at this point --> archiveInfos is populated
#if !defined(DEDICATED) && !defined(UNITSYNC)
ScopedOnceTimer foo("CArchiveScanner::ScanAllDirs");
#endif
ScanDirs(scanDirs);
WriteCacheData(GetFilepath());
}
void CArchiveScanner::ScanDirs(const std::vector<std::string>& scanDirs)
{
std::lock_guard<spring::recursive_mutex> lck(scannerMutex);
std::deque<std::string> foundArchives;
isDirty = true;
// scan for all archives
for (const std::string& dir: scanDirs) {
if (FileSystem::DirExists(dir)) {
LOG("Scanning: %s", dir.c_str());
ScanDir(dir, foundArchives);
}
}
// check for duplicates reached by links
//XXX too slow also ScanArchive() skips duplicates itself, too
/*for (auto it = foundArchives.begin(); it != foundArchives.end(); ++it) {
auto jt = it;
++jt;
while (jt != foundArchives.end()) {
std::string f1 = StringToLower(FileSystem::GetFilename(*it));
std::string f2 = StringToLower(FileSystem::GetFilename(*jt));
if ((f1 == f2) || FileSystem::ComparePaths(*it, *jt)) {
jt = foundArchives.erase(jt);
} else {
++jt;
}
}
}*/
// Create archiveInfos etc. if not in cache already
for (const std::string& archive: foundArchives) {
ScanArchive(archive, false);
#if !defined(DEDICATED) && !defined(UNITSYNC)
Watchdog::ClearTimer(WDT_MAIN);
#endif
}
// Now we'll have to parse the replaces-stuff found in the mods
for (auto& aii: archiveInfos) {
for (const std::string& replaceName: aii.second.archiveData.GetReplaces()) {
// Overwrite the info for this archive with a replaced pointer
const std::string& lcname = StringToLower(replaceName);
ArchiveInfo& ai = archiveInfos[lcname];
ai.path = "";
ai.origName = lcname;
ai.modified = 1;
ai.archiveData = ArchiveData();
ai.updated = true;
ai.replaced = aii.first;
}
}
}
void CArchiveScanner::ScanDir(const std::string& curPath, std::deque<std::string>& foundArchives)
{
std::deque<std::string> subDirs = {curPath};
while (!subDirs.empty()) {
const std::string& subDir = FileSystem::EnsurePathSepAtEnd(subDirs.front());
const std::vector<std::string>& foundFiles = dataDirsAccess.FindFiles(subDir, "*", FileQueryFlags::INCLUDE_DIRS);
subDirs.pop_front();
for (const std::string& fileName: foundFiles) {
const std::string& fileNameNoSep = FileSystem::EnsureNoPathSepAtEnd(fileName);
const std::string& lcFilePath = StringToLower(FileSystem::GetDirectory(fileNameNoSep));
// Exclude archive files found inside directory archives (.sdd)
if (lcFilePath.find(".sdd") != std::string::npos)
continue;
// Is this an archive we should look into?
if (archiveLoader.IsArchiveFile(fileNameNoSep)) {
foundArchives.push_front(fileNameNoSep); // push in reverse order!
continue;
}
if (FileSystem::DirExists(fileNameNoSep)) {
subDirs.push_back(fileNameNoSep);
}
}
}
}
static void AddDependency(std::vector<std::string>& deps, const std::string& dependency)
{
spring::VectorInsertUnique(deps, dependency, true);
}
bool CArchiveScanner::CheckCompression(const IArchive* ar, const std::string& fullName, std::string& error)
{
if (!ar->CheckForSolid())
return true;
for (unsigned fid = 0; fid != ar->NumFiles(); ++fid) {
if (ar->HasLowReadingCost(fid))
continue;
const std::pair<std::string, int>& info = ar->FileInfo(fid);
switch (GetMetaFileClass(StringToLower(info.first))) {
case 1: {
error += "reading primary meta-file " + info.first + " too expensive; ";
error += "please repack this archive with non-solid compression";
return false;
} break;
case 2: {
LOG_SL(LOG_SECTION_ARCHIVESCANNER, L_WARNING, "Archive %s: reading secondary meta-file %s too expensive", fullName.c_str(), info.first.c_str());
} break;
case 0:
default: {
continue;
} break;
}
}
return true;
}
std::string CArchiveScanner::SearchMapFile(const IArchive* ar, std::string& error)
{
assert(ar != nullptr);
// check for smf/sm3 and if the uncompression of important files is too costy
for (unsigned fid = 0; fid != ar->NumFiles(); ++fid) {
const std::pair<std::string, int>& info = ar->FileInfo(fid);
const std::string& ext = FileSystem::GetExtension(StringToLower(info.first));
if ((ext == "smf") || (ext == "sm3")) {
return info.first;
}
}
return "";
}
void CArchiveScanner::ScanArchive(const std::string& fullName, bool doChecksum)
{
unsigned modifiedTime = 0;
if (CheckCachedData(fullName, &modifiedTime, doChecksum))
return;
isDirty = true;
const std::string& fn = FileSystem::GetFilename(fullName);
const std::string& fpath = FileSystem::GetDirectory(fullName);
const std::string& lcfn = StringToLower(fn);
std::unique_ptr<IArchive> ar(archiveLoader.OpenArchive(fullName));
if (ar == nullptr || !ar->IsOpen()) {
LOG_L(L_WARNING, "[AS::%s] unable to open archive \"%s\"", __func__, fullName.c_str());
// record it as broken, so we don't need to look inside everytime
BrokenArchive& ba = brokenArchives[lcfn];
ba.path = fpath;
ba.modified = modifiedTime;
ba.updated = true;
ba.problem = "Unable to open archive";
// does not count as a scan
// numScannedArchives += 1;
return;
}
std::string error;
std::string arMapFile; // file in archive with "smf" or "sm3" extension
std::string miMapFile; // value for the 'mapfile' key parsed from mapinfo
const bool hasModinfo = ar->FileExists("modinfo.lua");
const bool hasMapinfo = ar->FileExists("mapinfo.lua");
ArchiveInfo ai;
ArchiveData& ad = ai.archiveData;
// execute the respective .lua, otherwise assume this archive is a map
if (hasMapinfo) {
ScanArchiveLua(ar.get(), "mapinfo.lua", ai, error);
if ((miMapFile = ad.GetMapFile()).empty()) {
LOG_L(L_WARNING, "[AS::%s] set the 'mapfile' key in mapinfo.lua of archive \"%s\" for faster loading!", __func__, fullName.c_str());
arMapFile = SearchMapFile(ar.get(), error);
}
} else if (hasModinfo) {
ScanArchiveLua(ar.get(), "modinfo.lua", ai, error);
} else {
arMapFile = SearchMapFile(ar.get(), error);
}
if (!CheckCompression(ar.get(), fullName, error)) {
// for some reason, the archive is marked as broken
LOG_L(L_WARNING, "[AS::%s] failed to scan \"%s\" (%s)", __func__, fullName.c_str(), error.c_str());
// record it as broken, so we don't need to look inside everytime
BrokenArchive& ba = brokenArchives[lcfn];
ba.path = fpath;
ba.modified = modifiedTime;
ba.updated = true;
ba.problem = error;
// does count as a scan
numScannedArchives += 1;
return;
}
if (hasMapinfo || !arMapFile.empty()) {
// map archive
if ((ad.GetName()).empty()) {
// FIXME The name will never be empty, if version is set (see HACK in ArchiveData)
ad.SetInfoItemValueString("name_pure", FileSystem::GetBasename(arMapFile));
ad.SetInfoItemValueString("name", FileSystem::GetBasename(arMapFile));
}
if (miMapFile.empty())
ad.SetInfoItemValueString("mapfile", arMapFile);
AddDependency(ad.GetDependencies(), GetMapHelperContentName());
ad.SetInfoItemValueInteger("modType", modtype::map);
LOG_S(LOG_SECTION_ARCHIVESCANNER, "Found new map: %s", ad.GetNameVersioned().c_str());
} else if (hasModinfo) {
// game or base-type (cursors, bitmaps, ...) archive
// babysitting like this is really no longer required
if (ad.IsGame() || ad.IsMenu())
AddDependency(ad.GetDependencies(), GetSpringBaseContentName());
LOG_S(LOG_SECTION_ARCHIVESCANNER, "Found new game: %s", ad.GetNameVersioned().c_str());
} else {
// neither a map nor a mod: error
error = "missing modinfo.lua/mapinfo.lua";
}
ai.path = fpath;
ai.modified = modifiedTime;
ai.origName = fn;
ai.updated = true;
ai.checksum = (doChecksum) ? GetCRC(fullName) : 0;
archiveInfos[lcfn] = ai;
numScannedArchives += 1;
}
bool CArchiveScanner::CheckCachedData(const std::string& fullName, unsigned* modified, bool doChecksum)
{
// If stat fails, assume the archive is not broken nor cached
if ((*modified = FileSystemAbstraction::GetFileModificationTime(fullName)) == 0)
return false;
const std::string& fn = FileSystem::GetFilename(fullName);
const std::string& fpath = FileSystem::GetDirectory(fullName);
const std::string& lcfn = StringToLower(fn);
// Determine whether this archive has earlier be found to be broken
auto bai = brokenArchives.find(lcfn);
if (bai != brokenArchives.end()) {
BrokenArchive& ba = bai->second;
if (*modified == ba.modified && fpath == ba.path) {
return (ba.updated = true);
}
}
// Determine whether to rely on the cached info or not
auto aii = archiveInfos.find(lcfn);
if (aii != archiveInfos.end()) {
ArchiveInfo& ai = aii->second;
// This archive may have been obsoleted, do not process it if so
if (!ai.replaced.empty())
return true;
if (*modified == ai.modified && fpath == ai.path) {
// cache found update checksum if wanted
ai.updated = true;
if (doChecksum && (ai.checksum == 0))
ai.checksum = GetCRC(fullName);
return true;
}
if (ai.updated) {
LOG_L(L_ERROR, "[AS::%s] found a \"%s\" already in \"%s\", ignoring.", __func__, fullName.c_str(), (ai.path + ai.origName).c_str());
if (baseContentArchives.find(aii->first) == baseContentArchives.end())
return true; // ignore
throw user_error(
std::string("duplicate base content detected:\n\t") + ai.path +
std::string("\n\t") + fpath +
std::string("\nPlease fix your configuration/installation as this can cause desyncs!"));
}
// If we are here, we could have invalid info in the cache
// Force a reread if it is a directory archive (.sdd), as
// st_mtime only reflects changes to the directory itself,
// not the contents.
archiveInfos.erase(aii);
}
return false;
}
bool CArchiveScanner::ScanArchiveLua(IArchive* ar, const std::string& fileName, ArchiveInfo& ai, std::string& err)
{
std::vector<std::uint8_t> buf;
if (!ar->GetFile(fileName, buf) || buf.empty()) {
err = "Error reading " + fileName;
if (ar->GetArchiveName().find(".sdp") != std::string::npos)
err += " (archive's rapid tag: " + GetRapidTagFromPackage(FileSystem::GetBasename(ar->GetArchiveName())) + ")";
return false;
}
LuaParser p(std::string((char*)(&buf[0]), buf.size()), SPRING_VFS_ZIP);
if (!p.Execute()) {
err = "Error in " + fileName + ": " + p.GetErrorLog();
return false;
}
try {
ai.archiveData = CArchiveScanner::ArchiveData(p.GetRoot(), false);
if (!ai.archiveData.IsValid(err)) {
err = "Error in " + fileName + ": " + err;
return false;
}
} catch (const content_error& contErr) {
err = "Error in " + fileName + ": " + contErr.what();
return false;
}
return true;
}
IFileFilter* CArchiveScanner::CreateIgnoreFilter(IArchive* ar)
{
IFileFilter* ignore = IFileFilter::Create();
std::vector<std::uint8_t> buf;
if (ar->GetFile("springignore.txt", buf) && !buf.empty()) {
// this automatically splits lines
ignore->AddRule(std::string((char*)(&buf[0]), buf.size()));
}
return ignore;
}
/**
* Get CRC of the data in the specified archive.
* Returns 0 if file could not be opened.
*/
unsigned int CArchiveScanner::GetCRC(const std::string& arcName)
{
CRC crc;
struct CRCPair {
std::string* filename;
unsigned int nameCRC;
unsigned int dataCRC;
};
// try to open an archive
std::unique_ptr<IArchive> ar(archiveLoader.OpenArchive(arcName));
if (ar == nullptr)
return 0;
// load ignore list, and insert all files to check in lowercase format
std::unique_ptr<IFileFilter> ignore(CreateIgnoreFilter(ar.get()));
std::vector<std::string> files;
std::vector<CRCPair> crcs;
files.reserve(ar->NumFiles());
crcs.reserve(ar->NumFiles());
for (unsigned fid = 0; fid != ar->NumFiles(); ++fid) {
const std::pair<std::string, int>& info = ar->FileInfo(fid);
if (ignore->Match(info.first))
continue;
// create case-insensitive hashes
files.push_back(StringToLower(info.first));
}
// sort by filename
std::stable_sort(files.begin(), files.end());
for (std::string& f: files) {
crcs.push_back(CRCPair{&f, 0, 0});
}
// compute CRCs of the files
// Hint: Multithreading only speedups `.sdd` loading. For those the CRC generation is extremely slow -
// it has to load the full file to calc it! For the other formats (sd7, sdz, sdp) the CRC is saved
// in the metainformation of the container and so the loading is much faster. Neither does any of our
// current (2011) packing libraries support multithreading :/
for_mt(0, crcs.size(), [&](const int i) {
CRCPair& crcp = crcs[i];
assert(crcp.filename == &files[i]);
const unsigned int nameCRC = CRC::GetCRC(crcp.filename->data(), crcp.filename->size());
const unsigned fid = ar->FindFile(*crcp.filename);
const unsigned int dataCRC = ar->GetCrc32(fid);
crcp.nameCRC = nameCRC;
crcp.dataCRC = dataCRC;
#if !defined(DEDICATED) && !defined(UNITSYNC)
Watchdog::ClearTimer(WDT_MAIN);
#endif
});
// Add file CRCs to the main archive CRC
for (const CRCPair& crcp: crcs) {
crc.Update(crcp.nameCRC);
crc.Update(crcp.dataCRC);
#if !defined(DEDICATED) && !defined(UNITSYNC)
Watchdog::ClearTimer();
#endif
}
// A value of 0 is used to indicate no crc.. so never return that
// Shouldn't happen all that often
const unsigned int digest = crc.GetDigest();
return (digest == 0)? 4711: digest;
}
void CArchiveScanner::ComputeChecksumForArchive(const std::string& filePath)
{
ScanArchive(filePath, true);
}
void CArchiveScanner::ReadCacheData(const std::string& filename)
{
std::lock_guard<spring::recursive_mutex> lck(scannerMutex);
if (!FileSystem::FileExists(filename)) {
LOG_L(L_INFO, "[AS::%s] ArchiveCache %s doesn't exist", __func__, filename.c_str());
return;
}
LuaParser p(filename, SPRING_VFS_RAW, SPRING_VFS_BASE);
if (!p.Execute()) {
LOG_L(L_ERROR, "[AS::%s] failed to parse ArchiveCache: %s", __func__, p.GetErrorLog().c_str());
return;
}
const LuaTable& archiveCache = p.GetRoot();
const LuaTable& archives = archiveCache.SubTable("archives");
const LuaTable& brokenArchives = archiveCache.SubTable("brokenArchives");
// Do not load old version caches
const int ver = archiveCache.GetInt("internalVer", (INTERNAL_VER + 1));
if (ver != INTERNAL_VER)
return;
for (int i = 1; archives.KeyExists(i); ++i) {
const LuaTable& curArchive = archives.SubTable(i);
const LuaTable& archived = curArchive.SubTable("archivedata");
std::string name = curArchive.GetString("name", "");
ArchiveInfo& ai = archiveInfos[StringToLower(name)];
ai.origName = name;
ai.path = curArchive.GetString("path", "");
// do not use LuaTable.GetInt() for 32-bit integers: the Spring lua
// library uses 32-bit floats to represent numbers, which can only
// represent 2^24 consecutive integers
ai.modified = strtoul(curArchive.GetString("modified", "0").c_str(), 0, 10);
ai.checksum = strtoul(curArchive.GetString("checksum", "0").c_str(), 0, 10);
ai.updated = false;
ai.archiveData = CArchiveScanner::ArchiveData(archived, true);
if (ai.archiveData.IsMap()) {
AddDependency(ai.archiveData.GetDependencies(), GetMapHelperContentName());
} else if (ai.archiveData.IsGame()) {
AddDependency(ai.archiveData.GetDependencies(), GetSpringBaseContentName());
}
}
for (int i = 1; brokenArchives.KeyExists(i); ++i) {
const LuaTable& curArchive = brokenArchives.SubTable(i);
const std::string& name = StringToLower(curArchive.GetString("name", ""));
BrokenArchive& ba = this->brokenArchives[name];
ba.path = curArchive.GetString("path", "");
ba.modified = strtoul(curArchive.GetString("modified", "0").c_str(), 0, 10);
ba.updated = false;
ba.problem = curArchive.GetString("problem", "unknown");
}
isDirty = false;
}
static inline void SafeStr(FILE* out, const char* prefix, const std::string& str)
{
if (str.empty())
return;
if ( (str.find_first_of("\\\"") != std::string::npos) || (str.find_first_of("\n") != std::string::npos )) {
fprintf(out, "%s[[%s]],\n", prefix, str.c_str());
} else {
fprintf(out, "%s\"%s\",\n", prefix, str.c_str());
}
}
void FilterDep(std::vector<std::string>& deps, const std::string& exclude)
{
auto it = std::remove_if(deps.begin(), deps.end(), [&](const std::string& dep) { return (dep == exclude); });
deps.erase(it, deps.end());
}
void CArchiveScanner::WriteCacheData(const std::string& filename)
{
std::lock_guard<spring::recursive_mutex> lck(scannerMutex);
if (!isDirty)
return;
FILE* out = fopen(filename.c_str(), "wt");
if (out == nullptr) {
LOG_L(L_ERROR, "[AS::%s] failed to write to \"%s\"!", __func__, filename.c_str());
return;
}
// First delete all outdated information
spring::map_erase_if(archiveInfos, [](const decltype(archiveInfos)::value_type& p) {
return !p.second.updated;
});
spring::map_erase_if(brokenArchives, [](const decltype(brokenArchives)::value_type& p) {
return !p.second.updated;
});
fprintf(out, "local archiveCache = {\n\n");
fprintf(out, "\tinternalver = %i,\n\n", INTERNAL_VER);
fprintf(out, "\tarchives = { -- count = %u\n", unsigned(archiveInfos.size()));
for (const auto& arcIt: archiveInfos) {
const ArchiveInfo& arcInfo = arcIt.second;
fprintf(out, "\t\t{\n");
SafeStr(out, "\t\t\tname = ", arcInfo.origName);
SafeStr(out, "\t\t\tpath = ", arcInfo.path);
fprintf(out, "\t\t\tmodified = \"%u\",\n", arcInfo.modified);
fprintf(out, "\t\t\tchecksum = \"%u\",\n", arcInfo.checksum);
SafeStr(out, "\t\t\treplaced = ", arcInfo.replaced);
// mod info?
const ArchiveData& archData = arcInfo.archiveData;
if (!archData.GetName().empty()) {
fprintf(out, "\t\t\tarchivedata = {\n");
for (const auto& ii: archData.GetInfo()) {
if (ii.second.valueType == INFO_VALUE_TYPE_STRING) {
SafeStr(out, std::string("\t\t\t\t" + ii.first + " = ").c_str(), ii.second.valueTypeString);
} else {
fprintf(out, "\t\t\t\t%s = %s,\n", ii.first.c_str(), ii.second.GetValueAsString(false).c_str());
}
}
std::vector<std::string> deps = archData.GetDependencies();
if (archData.IsMap()) {
FilterDep(deps, GetMapHelperContentName());
} else if (archData.IsGame()) {
FilterDep(deps, GetSpringBaseContentName());
}
if (!deps.empty()) {
fprintf(out, "\t\t\t\tdepend = {\n");
for (unsigned d = 0; d < deps.size(); d++) {
SafeStr(out, "\t\t\t\t\t", deps[d]);
}
fprintf(out, "\t\t\t\t},\n");
}
fprintf(out, "\t\t\t},\n");
}
fprintf(out, "\t\t},\n");
}
fprintf(out, "\t},\n\n"); // close 'archives'
fprintf(out, "\tbrokenArchives = { -- count = %u\n", unsigned(brokenArchives.size()));
for (const auto& bai: brokenArchives) {
const BrokenArchive& ba = bai.second;
fprintf(out, "\t\t{\n");
SafeStr(out, "\t\t\tname = ", bai.first);
SafeStr(out, "\t\t\tpath = ", ba.path);
fprintf(out, "\t\t\tmodified = \"%u\",\n", ba.modified);
SafeStr(out, "\t\t\tproblem = ", ba.problem);
fprintf(out, "\t\t},\n");
}
fprintf(out, "\t},\n"); // close 'brokenArchives'
fprintf(out, "}\n\n"); // close 'archiveCache'
fprintf(out, "return archiveCache\n");
if (fclose(out) == EOF)
LOG_L(L_ERROR, "[AS::%s] failed to write to \"%s\"!", __func__, filename.c_str());
isDirty = false;
}
static void sortByName(std::vector<CArchiveScanner::ArchiveData>& data)
{
std::stable_sort(data.begin(), data.end(), [](const CArchiveScanner::ArchiveData& a, const CArchiveScanner::ArchiveData& b) {
return (a.GetNameVersioned() < b.GetNameVersioned());
});
}
std::vector<CArchiveScanner::ArchiveData> CArchiveScanner::GetPrimaryMods() const
{
std::vector<ArchiveData> ret;
for (auto i = archiveInfos.cbegin(); i != archiveInfos.cend(); ++i) {
const ArchiveData& aid = i->second.archiveData;
if ((!aid.GetName().empty()) && (aid.GetModType() == modtype::primary)) {
// Add the archive the mod is in as the first dependency
ArchiveData md = aid;
md.GetDependencies().insert(md.GetDependencies().begin(), i->second.origName);
ret.push_back(md);
}
}
sortByName(ret);
return ret;
}
std::vector<CArchiveScanner::ArchiveData> CArchiveScanner::GetAllMods() const
{
std::vector<ArchiveData> ret;
for (auto i = archiveInfos.cbegin(); i != archiveInfos.cend(); ++i) {
const ArchiveData& aid = i->second.archiveData;
if ((!aid.GetName().empty()) && aid.IsGame()) {
// Add the archive the mod is in as the first dependency
ArchiveData md = aid;
md.GetDependencies().insert(md.GetDependencies().begin(), i->second.origName);
ret.push_back(md);
}
}
sortByName(ret);
return ret;
}
std::vector<CArchiveScanner::ArchiveData> CArchiveScanner::GetAllArchives() const
{
std::vector<ArchiveData> ret;
for (const auto& pair: archiveInfos) {
const ArchiveData& aid = pair.second.archiveData;
// Add the archive the mod is in as the first dependency
ArchiveData md = aid;
md.GetDependencies().insert(md.GetDependencies().begin(), pair.second.origName);
ret.push_back(md);
}
sortByName(ret);
return ret;
}
std::vector<std::string> CArchiveScanner::GetAllArchivesUsedBy(const std::string& rootArchive) const
{
LOG_S(LOG_SECTION_ARCHIVESCANNER, "GetArchives: %s", rootArchive.c_str());
// VectorInsertUnique'ing via AddDependency can become a performance hog
// for very long dependency chains, prefer to sort and remove duplicates
const auto& NameCmp = [](const std::pair<std::string, size_t>& a, const std::pair<std::string, size_t>& b) { return (a.first < b.first ); };
const auto& IndxCmp = [](const std::pair<std::string, size_t>& a, const std::pair<std::string, size_t>& b) { return (a.second < b.second); };
std::vector< std::string > retArchives;
std::vector<std::pair<std::string, size_t>> tmpArchives[2];
std::deque<std::string> archiveQueue = {rootArchive};
retArchives.reserve(8);
tmpArchives[0].reserve(8);
tmpArchives[1].reserve(8);
while (!archiveQueue.empty()) {
// protect against circular dependencies; worst case is if all archives form one huge chain
if (archiveQueue.size() > archiveInfos.size())
break;
const std::string& resolvedName = ArchiveNameResolver::GetGame(archiveQueue.front());
const std::string& lowerCaseName = StringToLower(ArchiveFromName(resolvedName));
archiveQueue.pop_front();
const ArchiveInfo* archiveInfo = nullptr;
const auto CanAddSubDependencies = [&](const std::string& lwrCaseName) -> const ArchiveInfo* {
#ifdef UNITSYNC
// add unresolved deps for unitsync so it still shows this file
const auto HandleUnresolvedDep = [&tmpArchives](const std::string& archName) { tmpArchives[0].emplace_back(archName, tmpArchives[0].size()); return true; };
#else
const auto HandleUnresolvedDep = [&tmpArchives](const std::string& archName) { (void) archName; return false; };
#endif
auto aii = archiveInfos.find(lwrCaseName);
auto aij = aii;
const ArchiveInfo* ai = nullptr;
if (aii == archiveInfos.end()) {
if (!HandleUnresolvedDep(lwrCaseName))
throw content_error("Archive \"" + lwrCaseName + "\" not found");
return nullptr;
}
ai = &aii->second;
// check if this archive has an unresolved replacement
while (!ai->replaced.empty()) {
if ((aii = archiveInfos.find(ai->replaced)) == archiveInfos.end()) {
if (!HandleUnresolvedDep(lwrCaseName))
throw content_error("Replacement \"" + ai->replaced + "\" for archive \"" + lwrCaseName + "\" not found");
return nullptr;
}
aij = aii;
ai = &aij->second;
}
return ai;
};
if ((archiveInfo = CanAddSubDependencies(lowerCaseName)) == nullptr)
continue;
tmpArchives[0].emplace_back(archiveInfo->archiveData.GetNameVersioned(), tmpArchives[0].size());
// expand dependencies in depth-first order
for (const std::string& archiveDep: archiveInfo->archiveData.GetDependencies()) {
assert(archiveDep != rootArchive);
assert(archiveDep != tmpArchives[0][tmpArchives[0].size() - 1].first);
archiveQueue.push_front(archiveDep);
}
}
std::stable_sort(tmpArchives[0].begin(), tmpArchives[0].end(), NameCmp);
// filter out any duplicate dependencies
for (auto& archiveEntry: tmpArchives[0]) {
if (tmpArchives[1].empty() || archiveEntry.first != tmpArchives[1][tmpArchives[1].size() - 1].first) {
tmpArchives[1].emplace_back(std::move(archiveEntry.first), archiveEntry.second);
}
}
// resort in original traversal order so overrides work as expected
std::stable_sort(tmpArchives[1].begin(), tmpArchives[1].end(), IndxCmp);
for (auto& archiveEntry: tmpArchives[1]) {
retArchives.emplace_back(std::move(archiveEntry.first));
}
return retArchives;
}
std::vector<std::string> CArchiveScanner::GetMaps() const
{
std::vector<std::string> ret;
for (const auto& p: archiveInfos) {
const ArchiveInfo& ai = p.second;
const ArchiveData& ad = ai.archiveData;
if (!(ad.GetName().empty()) && ad.IsMap())
ret.push_back(ad.GetNameVersioned());
}
return ret;
}
std::string CArchiveScanner::MapNameToMapFile(const std::string& s) const
{
// Convert map name to map archive
const auto pred = [&s](const decltype(archiveInfos)::value_type& p) { return ((p.second).archiveData.GetNameVersioned() == s); };
const auto iter = std::find_if(archiveInfos.cbegin(), archiveInfos.cend(), pred);
if (iter != archiveInfos.cend())
return ((iter->second).archiveData.GetMapFile());
LOG_SL(LOG_SECTION_ARCHIVESCANNER, L_WARNING, "map file of %s not found", s.c_str());
return s;
}
unsigned int CArchiveScanner::GetSingleArchiveChecksum(const std::string& filePath)
{
ComputeChecksumForArchive(filePath);
const std::string lcname = std::move(StringToLower(FileSystem::GetFilename(filePath)));
const auto aii = archiveInfos.find(lcname);
if (aii == archiveInfos.end()) {
LOG_SL(LOG_SECTION_ARCHIVESCANNER, L_WARNING, "%s checksum: not found (0)", filePath.c_str());
return 0;
}
LOG_S(LOG_SECTION_ARCHIVESCANNER,"%s checksum: %d/%u", filePath.c_str(), aii->second.checksum, aii->second.checksum);
return aii->second.checksum;
}
unsigned int CArchiveScanner::GetArchiveCompleteChecksum(const std::string& name)
{
const std::vector<std::string> ars = GetAllArchivesUsedBy(name);
unsigned int checksum = 0;
for (const std::string& depName: ars) {
const std::string& archive = ArchiveFromName(depName);
checksum ^= GetSingleArchiveChecksum(GetArchivePath(archive) + archive);
}
LOG_S(LOG_SECTION_ARCHIVESCANNER, "archive checksum %s: %d/%u", name.c_str(), checksum, checksum);
return checksum;
}
void CArchiveScanner::CheckArchive(const std::string& name, unsigned int hostChecksum, unsigned int& localChecksum)
{
if ((localChecksum = GetArchiveCompleteChecksum(name)) == hostChecksum)
return;
char msg[1024];
sprintf(
msg,
"Archive %s (checksum 0x%x) differs from the host's copy (checksum 0x%x). "
"This may be caused by a corrupted download or there may even be two "
"different versions in circulation. Make sure you and the host have installed "
"the chosen archive and its dependencies and consider redownloading it.",
name.c_str(), localChecksum, hostChecksum);
throw content_error(msg);
}
std::string CArchiveScanner::GetArchivePath(const std::string& name) const
{
const auto aii = archiveInfos.find(StringToLower(FileSystem::GetFilename(name)));
if (aii == archiveInfos.end())
return "";
return aii->second.path;
}
std::string CArchiveScanner::NameFromArchive(const std::string& archiveName) const
{
const auto aii = archiveInfos.find(StringToLower(archiveName));
if (aii != archiveInfos.end())
return ((aii->second).archiveData.GetNameVersioned());
return archiveName;
}
std::string CArchiveScanner::ArchiveFromName(const std::string& name) const
{
// std::pair<std::string, ArchiveInfo>
const auto pred = [&name](const decltype(archiveInfos)::value_type& p) { return ((p.second).archiveData.GetNameVersioned() == name); };
const auto iter = std::find_if(archiveInfos.cbegin(), archiveInfos.cend(), pred);
if (iter != archiveInfos.cend())
return (iter->second).origName;
return name;
}
CArchiveScanner::ArchiveData CArchiveScanner::GetArchiveData(const std::string& name) const
{
const auto pred = [&name](const decltype(archiveInfos)::value_type& p) { return ((p.second).archiveData.GetNameVersioned() == name); };
const auto iter = std::find_if(archiveInfos.cbegin(), archiveInfos.cend(), pred);
if (iter != archiveInfos.cend())
return (iter->second).archiveData;
return ArchiveData();
}
CArchiveScanner::ArchiveData CArchiveScanner::GetArchiveDataByArchive(const std::string& archive) const
{
const auto aii = archiveInfos.find(StringToLower(archive));
if (aii != archiveInfos.end())
return aii->second.archiveData;
return ArchiveData();
}
int CArchiveScanner::GetMetaFileClass(const std::string& filePath)
{
const std::string& lowerFilePath = StringToLower(filePath);
// const std::string& ext = FileSystem::GetExtension(lowerFilePath);
const auto it = metaFileClasses.find(lowerFilePath);
if (it != metaFileClasses.end())
return (it->second);
// if ((ext == "smf") || (ext == "sm3")) // to generate minimap
// return 1;
for (const auto& p: metaDirClasses) {
if (StringStartsWith(lowerFilePath, p.first))
return (p.second);
}
return 0;
}
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