File: BufferedArchive.h

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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#ifndef _BUFFERED_ARCHIVE_H
#define _BUFFERED_ARCHIVE_H

#include <map>
#include "System/Threading/SpringThreading.h"

#include "IArchive.h"

/**
 * Provides a helper implementation for archive types that can only uncompress
 * one file to memory at a time.
 */
class CBufferedArchive : public IArchive
{
public:
	CBufferedArchive(const std::string& name, bool cache = true);
	virtual ~CBufferedArchive() {}

	virtual bool GetFile(unsigned int fid, std::vector<std::uint8_t>& buffer);

protected:
	virtual bool GetFileImpl(unsigned int fid, std::vector<std::uint8_t>& buffer) = 0;

	spring::mutex archiveLock; // neither 7zip nor zlib are threadsafe

	struct FileBuffer {
		FileBuffer(): populated(false), exists(false) {}
		FileBuffer(const FileBuffer& fb) = delete;
		FileBuffer(FileBuffer&& fb) { *this = std::move(fb); }

		FileBuffer& operator = (const FileBuffer& fb) = delete;
		FileBuffer& operator = (FileBuffer&& fb) {
			populated = fb.populated;
			exists = fb.exists;

			data = std::move(fb.data);
			return *this;
		}

		bool populated; // files may be empty (0 bytes)
		bool exists;
		std::vector<std::uint8_t> data;
	};

	std::vector<FileBuffer> cache; // cache[fileId]

private:
	bool caching;
};

#endif // _BUFFERED_ARCHIVE_H