File: ZipArchive.h

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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#ifndef _ZIP_ARCHIVE_H
#define _ZIP_ARCHIVE_H

#include "ArchiveFactory.h"
#include "BufferedArchive.h"
#include "minizip/unzip.h"

#include <string>
#include <vector>


/**
 * Creates zip compressed, single-file archives.
 * @see CZipArchive
 */
class CZipArchiveFactory : public IArchiveFactory {
public:
	CZipArchiveFactory();
private:
	IArchive* DoCreateArchive(const std::string& filePath) const;
};


/**
 * A zip compressed, single-file archive.
 */
class CZipArchive : public CBufferedArchive
{
public:
	CZipArchive(const std::string& archiveName);
	virtual ~CZipArchive();

	virtual bool IsOpen();

	virtual unsigned int NumFiles() const;
	virtual void FileInfo(unsigned int fid, std::string& name, int& size) const;
	virtual unsigned int GetCrc32(unsigned int fid);

protected:
	unzFile zip;

	struct FileData {
		unz_file_pos fp;
		int size;
		std::string origName;
		unsigned int crc;
	};
	std::vector<FileData> fileData;

	virtual bool GetFileImpl(unsigned int fid, std::vector<std::uint8_t>& buffer);
};

#endif // _ZIP_ARCHIVE_H