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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef _ZIP_ARCHIVE_H
#define _ZIP_ARCHIVE_H
#include "ArchiveFactory.h"
#include "BufferedArchive.h"
#include "minizip/unzip.h"
#include <string>
#include <vector>
/**
* Creates zip compressed, single-file archives.
* @see CZipArchive
*/
class CZipArchiveFactory : public IArchiveFactory {
public:
CZipArchiveFactory();
private:
IArchive* DoCreateArchive(const std::string& filePath) const;
};
/**
* A zip compressed, single-file archive.
*/
class CZipArchive : public CBufferedArchive
{
public:
CZipArchive(const std::string& archiveName);
virtual ~CZipArchive();
virtual bool IsOpen();
virtual unsigned int NumFiles() const;
virtual void FileInfo(unsigned int fid, std::string& name, int& size) const;
virtual unsigned int GetCrc32(unsigned int fid);
protected:
unzFile zip;
struct FileData {
unz_file_pos fp;
int size;
std::string origName;
unsigned int crc;
};
std::vector<FileData> fileData;
virtual bool GetFileImpl(unsigned int fid, std::vector<std::uint8_t>& buffer);
};
#endif // _ZIP_ARCHIVE_H
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