File: Socket.h

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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#ifndef SOCKET_H
#define SOCKET_H

#include <asio/io_service.hpp>
#include <asio/ip/udp.hpp>
#include <asio/ip/tcp.hpp>


namespace netcode
{

extern asio::io_service netservice;

/**
 * Check if a network error occured and eventually log it.
 * @returns true if a network error occured, false otherwise
 */
bool CheckErrorCode(asio::error_code& err);

/**
 * Resolves a host name or IP plus port number into a boost UDP end-point,
 * eventually resolving the host, if it is specified as name.
 * @param host name or IP
 */
asio::ip::udp::endpoint ResolveAddr(const std::string& host, int port, asio::error_code* error);

/**
 * Encapsulates the ip::address::from_string(str) function,
 * for sync relevant reasons.
 */
asio::ip::address WrapIP(const std::string& ip,
		asio::error_code* err = NULL);

/**
 * Encapsulates the ip::udp::resolver::resolve(query) function,
 * for sync relevant reasons.
 */
asio::ip::udp::resolver::iterator WrapResolve(
		asio::ip::udp::resolver& resolver,
		asio::ip::udp::resolver::query& query,
		asio::error_code* err = NULL);


asio::ip::address GetAnyAddress(const bool IPv6);

} // namespace netcode

#endif // SOCKET_H