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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include "Misc.h"
#ifdef __linux__
#include <unistd.h>
#include <dlfcn.h> // for dladdr(), dlopen()
#include <sys/statvfs.h>
#elif WIN32
#include <io.h>
#include <direct.h>
#include <process.h>
#include <shlobj.h>
#include <shlwapi.h>
#ifndef SHGFP_TYPE_CURRENT
#define SHGFP_TYPE_CURRENT 0
#endif
#include "System/Platform/Win/WinVersion.h"
#elif __APPLE__
#include <unistd.h>
#include <mach-o/dyld.h>
#include <stdlib.h>
#include <dlfcn.h> // for dladdr(), dlopen()
#include <climits> // for PATH_MAX
#include <sys/statvfs.h>
#elif defined __FreeBSD__
#include <unistd.h>
#include <dlfcn.h> // for dladdr(), dlopen()
#include <sys/types.h>
#include <sys/sysctl.h>
#else
#endif
#if !defined(WIN32)
#include <sys/utsname.h> // for uname()
#include <sys/types.h> // for getpw
#include <pwd.h> // for getpw
#include <fstream>
#endif
#include <cstring>
#include <cerrno>
#include <deque>
#include "System/StringUtil.h"
#include "System/SafeCStrings.h"
#include "System/Log/ILog.h"
#include "System/FileSystem/FileSystem.h"
#if defined WIN32
/**
* Returns a handle to the currently loaded module.
* Note: requires at least Windows 2000
* @return handle to the currently loaded module, or NULL if an error occures
*/
static HMODULE GetCurrentModule()
{
// note: both solutions use this function's own address
// http://stackoverflow.com/questions/557081/how-do-i-get-the-hmodule-for-the-currently-executing-code/557774
// Win 2000+ solution
MEMORY_BASIC_INFORMATION mbi = {0};
::VirtualQuery((void*)GetCurrentModule, &mbi, sizeof(mbi));
HMODULE hModule = reinterpret_cast<HMODULE>(mbi.AllocationBase);
// Win XP+ solution (cleaner)
//::GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, (LPCTSTR) GetCurrentModule, &hModule);
return hModule;
}
#endif
/**
* The user might want to define the user dir manually,
* to locate spring related data in a non-default location.
* @link http://en.wikipedia.org/wiki/Environment_variable#Synopsis
*/
static std::string GetUserDirFromEnvVar()
{
#ifdef _WIN32
#define HOME_ENV_VAR "LOCALAPPDATA"
#else
#define HOME_ENV_VAR "HOME"
#endif
const char* home = getenv(HOME_ENV_VAR);
#undef HOME_ENV_VAR
return (home == nullptr) ? "" : home;
}
static std::string GetUserDirFromSystemApi()
{
#ifdef _WIN32
TCHAR strPath[MAX_PATH + 1];
SHGetFolderPath(nullptr, CSIDL_LOCAL_APPDATA, nullptr, SHGFP_TYPE_CURRENT, strPath);
return strPath;
#else
const struct passwd* pw = getpwuid(getuid());
return pw->pw_dir;
#endif
}
namespace Platform
{
static std::string origCWD;
const std::string& GetOrigCWD() { return origCWD; }
const std::string& SetOrigCWD()
{
if (!origCWD.empty())
return origCWD;
origCWD = std::move(FileSystemAbstraction::GetCwd());
FileSystemAbstraction::EnsurePathSepAtEnd(origCWD);
return origCWD;
}
std::string GetUserDir()
{
const std::string& userDir = GetUserDirFromEnvVar();
// In some cases the env var is not set, for example for non-human user accounts
// or when starting through the UI on OS X. It is unset by default on windows.
if (userDir.empty())
return (GetUserDirFromSystemApi());
return userDir;
}
#ifndef WIN32
static std::string GetRealPath(const std::string& path) {
std::string realPath = path;
// using NULL here is not supported in very old systems,
// but should be no problem for spring
// see for older systems:
// http://stackoverflow.com/questions/4109638/what-is-the-safe-alternative-to-realpath
char* realPathC = realpath(path.c_str(), nullptr);
if (realPathC != nullptr) {
realPath.assign(realPathC);
free(realPathC);
}
if (FileSystem::GetDirectory(realPath).empty())
return (GetProcessExecutablePath() + realPath);
return realPath;
}
#endif
// Mac OS X: _NSGetExecutablePath() (man 3 dyld)
// Linux: readlink /proc/self/exe
// Solaris: getexecname()
// FreeBSD: sysctl CTL_KERN KERN_PROC KERN_PROC_PATHNAME -1
// BSD with procfs: readlink /proc/curproc/file
// Windows: GetModuleFileName() with hModule = NULL
std::string GetProcessExecutableFile()
{
std::string procExeFilePath;
// error will only be used if procExeFilePath stays empty
const char* error = nullptr;
#ifdef __linux__
char file[512];
const int ret = readlink("/proc/self/exe", file, sizeof(file) - 1);
if (ret >= 0) {
file[ret] = '\0';
procExeFilePath = std::string(file);
} else {
error = "[linux] failed to read /proc/self/exe";
}
#elif WIN32
TCHAR procExeFile[MAX_PATH + 1];
// with NULL, it will return the handle
// for the main executable of the process
const HMODULE hModule = GetModuleHandle(nullptr);
const int ret = ::GetModuleFileName(hModule, procExeFile, sizeof(procExeFile));
if ((ret != 0) && (ret != sizeof(procExeFile))) {
procExeFilePath = std::string(procExeFile);
} else {
error = "[win32] unknown";
}
#elif __APPLE__
uint32_t pathlen = PATH_MAX;
char path[PATH_MAX];
if (_NSGetExecutablePath(path, &pathlen) == 0)
procExeFilePath = GetRealPath(path);
#elif defined(__FreeBSD__)
const int mib[4] = {CTL_KERN, KERN_PROC, KERN_PROC_PATHNAME, -1};
const long maxpath = pathconf("/", _PC_PATH_MAX);
char buf[maxpath];
size_t cb = sizeof(buf);
if (sysctl(mib, sizeof(mib) / sizeof(mib[0]), buf, &cb, nullptr, 0) == 0)
procExeFilePath = buf;
#else
#error implement this
#endif
if (procExeFilePath.empty())
LOG_L(L_WARNING, "[%s] could not get process executable file path, reason: %s", __func__, error);
return procExeFilePath;
}
std::string GetProcessExecutablePath()
{
return FileSystem::GetDirectory(GetProcessExecutableFile());
}
std::string GetModuleFile(std::string moduleName)
{
std::string moduleFilePath;
// this will only be used if moduleFilePath stays empty
const char* error = nullptr;
#if defined(__linux__) || defined(__APPLE__) || defined(__FreeBSD__)
#ifdef __APPLE__
#define SHARED_LIBRARY_EXTENSION "dylib"
#else
#define SHARED_LIBRARY_EXTENSION "so"
#endif
void* moduleAddress = nullptr;
// find an address in the module we are looking for
if (moduleName.empty()) {
// look for current module
moduleAddress = (void*) GetModuleFile;
} else {
// look for specified module
// add extension if it is not in the file name
// it could also be "libXZY.so-1.2.3"
// -> does not have to be the end, my friend
if (moduleName.find("." SHARED_LIBRARY_EXTENSION) == std::string::npos)
moduleName = moduleName + "." SHARED_LIBRARY_EXTENSION;
// will not not try to load, but return the libs address
// if it is already loaded, NULL otherwise
if ((moduleAddress = dlopen(moduleName.c_str(), RTLD_LAZY | RTLD_NOLOAD)) == nullptr) {
// if not found, try with "lib" prefix
moduleName = "lib" + moduleName;
moduleAddress = dlopen(moduleName.c_str(), RTLD_LAZY | RTLD_NOLOAD);
}
}
if (moduleAddress != nullptr) {
// fetch info about the module containing the address we just evaluated
Dl_info moduleInfo;
const int ret = dladdr(moduleAddress, &moduleInfo);
if ((ret != 0) && (moduleInfo.dli_fname != nullptr)) {
moduleFilePath = moduleInfo.dli_fname;
// required on APPLE; does not hurt elsewhere
moduleFilePath = GetRealPath(moduleFilePath);
} else {
if ((error = dlerror()) == nullptr) {
error = "Unknown";
}
}
} else {
error = "Not loaded";
}
#elif WIN32
HMODULE hModule = nullptr;
if (moduleName.empty()) {
hModule = GetCurrentModule();
} else {
// If this fails, we get a NULL handle
hModule = GetModuleHandle(moduleName.c_str());
}
if (hModule != nullptr) {
// fetch module file name
TCHAR moduleFile[MAX_PATH+1];
const int ret = ::GetModuleFileName(hModule, moduleFile, sizeof(moduleFile));
if ((ret != 0) && (ret != sizeof(moduleFile))) {
moduleFilePath = std::string(moduleFile);
} else {
error = "Unknown";
}
} else {
error = "Not found";
}
#else
#warning implement this (or use linux version)
#endif
if (moduleFilePath.empty()) {
if (moduleName.empty())
moduleName = "<current>";
LOG_L(L_WARNING, "Failed to get file path of the module \"%s\", reason: %s", moduleName.c_str(), error);
}
return UnQuote(moduleFilePath);
}
std::string GetModulePath(const std::string& moduleName)
{
return FileSystem::GetDirectory(GetModuleFile(moduleName));
}
std::string GetOS()
{
#if defined(WIN32)
return ("Microsoft Windows\n" + GetOSDisplayString() + "\n" + GetHardwareInfoString());
#else
struct utsname info;
if (uname(&info) == 0)
return (std::string(info.sysname) + " " + info.release + " " + info.version + " " + info.machine);
#if defined(__linux__)
return "Linux";
#elif defined(__FreeBSD__)
return "FreeBSD";
#elif defined(__APPLE__)
return "Mac OS X";
#else
#warning improve this
return "unknown OS";
#endif
#endif
}
std::string GetOSFamily()
{
#if defined(WIN32)
return "Windows";
#elif defined(__linux__)
return "Linux";
#elif defined(__FreeBSD__)
return "FreeBSD";
#elif defined(__APPLE__)
return "MacOSX";
#else
return "Unknown";
#endif
}
std::string GetWordSizeStr()
{
if (Is64Bit())
return "64-bit (native)";
return (std::string("32-bit ") + (Is32BitEmulation()? "emulated": "native"));
}
uint64_t FreeDiskSpace(const std::string& path) {
#ifdef WIN32
ULARGE_INTEGER bytesFree;
if (!GetDiskFreeSpaceEx(path.c_str(), &bytesFree, nullptr, nullptr))
return 0;
return (bytesFree.QuadPart / (1024 * 1024));
#else
struct statvfs st;
if (statvfs(path.c_str(), &st) != 0)
return -1;
if (st.f_frsize != 0)
return (((uint64_t)st.f_frsize * st.f_bavail) / (1024 * 1024));
return (((uint64_t)st.f_bsize * st.f_bavail) / (1024 * 1024));
#endif
}
uint32_t NativeWordSize() { return (sizeof(void*)); }
uint32_t SystemWordSize() { return ((Is32BitEmulation())? 8: NativeWordSize()); }
uint32_t DequeChunkSize() {
std::deque<int> q = {0, 1};
for (int i = 1; ((&q[i] - &q[i - 1]) == 1); q.push_back(++i));
return (q.size() - 1);
}
bool Is64Bit() { return (NativeWordSize() == 8); }
#ifdef WIN32
/** @brief checks if the current process is running in 32bit emulation mode
@return FALSE, TRUE, -1 on error (usually no permissions) */
bool Is32BitEmulation()
{
typedef BOOL (WINAPI *LPFN_ISWOW64PROCESS) (HANDLE, PBOOL);
HMODULE hModule = GetModuleHandle(TEXT("kernel32"));
LPFN_ISWOW64PROCESS isWoW64ProcFn = (LPFN_ISWOW64PROCESS) GetProcAddress(hModule, "IsWow64Process");
BOOL isWoW64Proc = FALSE;
if (isWoW64ProcFn == nullptr)
return isWoW64Proc;
if (!isWoW64ProcFn(GetCurrentProcess(), &isWoW64Proc))
return false;
return isWoW64Proc;
}
#else
// simply assume Spring is never run in emulation-mode on other OS'es
bool Is32BitEmulation() { return false; }
#endif
bool IsRunningInGDB() {
#ifndef _WIN32
char buf[1024];
std::ifstream f("/proc/" + IntToString(getppid(), "%d") + "/cmdline");
if (!f.good())
return false;
f.read(buf, sizeof(buf));
f.close();
return (strstr(buf, "gdb") != nullptr);
#else
return IsDebuggerPresent();
#endif
}
std::string GetShortFileName(const std::string& file) {
#ifdef WIN32
std::vector<TCHAR> shortPathC(file.size() + 1, 0);
// FIXME: stackoverflow.com/questions/843843/getshortpathname-unpredictable-results
const int length = GetShortPathName(file.c_str(), &shortPathC[0], file.size() + 1);
if (length > 0 && length <= (file.size() + 1))
return (std::string(reinterpret_cast<const char*>(&shortPathC[0])));
#endif
return file;
}
std::string ExecuteProcess(const std::string& file, std::vector<std::string> args, bool asSubprocess)
{
// "The first argument, by convention, should point to
// the filename associated with the file being executed."
// NOTE:
// spaces in the first argument or quoted file paths
// are not supported on Windows, so translate <file>
// to a short path there
args.insert(args.begin(), GetShortFileName(file));
std::string execError;
if (asSubprocess) {
#ifdef WIN32
STARTUPINFO si;
PROCESS_INFORMATION pi;
ZeroMemory(&si, sizeof(si)); si.cb = sizeof(si);
ZeroMemory(&pi, sizeof(pi));
std::vector<char> argsVec;
std::string argsStr;
for (size_t a = 0; a < args.size(); ++a) {
argsStr.append(args[a] + ' ');
}
argsVec.assign(argsStr.begin(), argsStr.end());
argsVec.push_back('\0');
LOG("[%s] Windows start process arguments: %s", __func__, argsStr.c_str());
if (!CreateProcess(nullptr, argsVec.data(), nullptr, nullptr, TRUE, 0, nullptr, nullptr, &si, &pi))
LOG("[%s] Error creating subprocess (%lu)", __func__, GetLastError());
#else
int pid;
if ((pid = fork()) < 0) {
LOG("[%s] Error forking process", __func__);
} else if (pid != 0) {
// TODO: Maybe useful to return the subprocess ID (pid)?
}
#endif
return execError;
}
// "The array of pointers must be terminated by a NULL pointer."
// --> include one extra argument string and leave it NULL
std::vector<char*> processArgs(args.size() + 1, nullptr);
for (size_t a = 0; a < args.size(); ++a) {
const std::string& arg = args[a];
const size_t argSize = arg.length() + 1;
STRCPY_T(processArgs[a] = new char[argSize], argSize, arg.c_str());
}
#ifdef WIN32
#define EXECVP _execvp
#else
#define EXECVP execvp
#endif
if (EXECVP(args[0].c_str(), &processArgs[0]) == -1)
LOG("[%s] error: \"%s\" %s (%d)", __func__, args[0].c_str(), (execError = strerror(errno)).c_str(), errno);
#undef EXECVP
for (size_t a = 0; a < args.size(); ++a) {
delete[] processArgs[a];
}
return execError;
}
} // namespace Platform
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