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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef CRITICALSECTION_H
#define CRITICALSECTION_H
#if defined(_WIN32)
#include <windows.h>
#include <atomic>
#include "System/Misc/SpringTime.h"
class CriticalSection
{
private:
typedef CRITICAL_SECTION native_type;
public:
typedef native_type* native_handle_type;
CriticalSection() noexcept;
~CriticalSection();
CriticalSection(const CriticalSection&) = delete;
CriticalSection& operator=(const CriticalSection&) = delete;
void lock();
bool try_lock() noexcept;
void unlock();
native_handle_type native_handle() { return &mtx; }
protected:
native_type mtx;
};
class win_signal {
public:
win_signal() noexcept;
~win_signal();
win_signal(const win_signal&) = delete;
win_signal& operator=(const win_signal&) = delete;
void wait();
void wait_for(spring_time t);
void notify_all(const int min_sleepers = 1);
protected:
std::atomic_int sleepers;
HANDLE event;
};
#endif
#endif // CRITICALSECTION_H
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