File: glShaderSource.patch

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From: Markus Koschany <apo@debian.org>
Date: Mon, 18 Jan 2021 21:42:49 +0100
Subject: glShaderSource

Fix glshaderSource stub signature to match that in <GL/glext.h>.
---
 rts/lib/headlessStubs/glstub.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/rts/lib/headlessStubs/glstub.c b/rts/lib/headlessStubs/glstub.c
index f920843..61ed547 100644
--- a/rts/lib/headlessStubs/glstub.c
+++ b/rts/lib/headlessStubs/glstub.c
@@ -44,7 +44,7 @@ GLAPI void APIENTRY glGenBuffersARB(GLsizei n, GLuint *buffers) {}
 GLAPI void APIENTRY glBindBufferARB(GLenum target, GLuint buffer) {}
 GLAPI void APIENTRY glBufferDataARB(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage) {}
 GLAPI void APIENTRY glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) {}
-GLAPI void APIENTRY glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size) {}
+GLAPI void APIENTRY glCopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
 
 GLAPI void APIENTRY glGenVertexArrays(GLsizei n, GLuint* arrays) {}
 GLAPI void APIENTRY glDeleteVertexArrays(GLsizei n, const GLuint* arrays) {}
@@ -172,7 +172,7 @@ GLAPI void APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *
 // MacOS buildbot GL headers are ancient, need the extra const
 GLAPI void APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length) {}
 #else
-GLAPI void APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar* *string, const GLint *length) {}
+GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length) {}
 #endif
 
 GLAPI void APIENTRY glUniform1fARB(GLint location, GLfloat v0) {}