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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef PLAYER_STATISTICS_H
#define PLAYER_STATISTICS_H
#include "System/creg/creg_cond.h"
#include "TeamController.h"
/**
* @brief Contains statistical data about a player concerning a single game.
*/
struct PlayerStatistics : public TeamControllerStatistics
{
public:
CR_DECLARE_STRUCT(PlayerStatistics)
PlayerStatistics();
/// how many pixels the mouse has traversed in total
int mousePixels;
int mouseClicks;
int keyPresses;
/// Change structure from host endian to little endian or vice versa.
void swab();
};
#endif // PLAYER_STATISTICS_H
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